Brainwash by limered

[raw]
made by limered for Ludum Dare 57 (JAM)

Welcome to the brain extreme DEPTH cleaning. Your customers from the year 2084 are waiting. Clean their brain from microplastics and make them happy. It's your job!

Screenshot<em>20250408</em>031127.png

Featuring

  • fancy world generation
  • LAZORS
  • satifyingly exploding microplastics
  • more than 20min playtime
  • a catchy theme song

How to play

  • WASD - movement
  • arrows - shoot laser

Screenshot<em>20250408</em>030958.png

Team

  • Emil (limered) - Programming, Special Effects
  • ryupold (Michi) - Programming, Special Effects
  • Helen - Graphics, themesong and sweet voice

Software

  • Godot
  • Rider
  • GitKraken
  • MediBang Paint Pro
  • Affinity Designer

Resources

  • sounds from: https://freesound.org
  • Aqueduct by Scanglobe from https://freemusicarchive.org/
  • analog lazer fx by Garzul -- https://freesound.org/s/213659/ -- License: Creative Commons 0

Edits

  • 11.04.2025 - added macOS version based on the original jam version

Ratings

Overall 689th 3.173⭐ 28🧑‍⚖️
Fun 689th 2.962⭐ 28🧑‍⚖️
Innovation 568th 3.058⭐ 28🧑‍⚖️
Theme 633th 3.308⭐ 28🧑‍⚖️
Graphics 584th 3.346⭐ 28🧑‍⚖️
Humor 263th 3.269⭐ 28🧑‍⚖️
Mood 704th 3.077⭐ 28🧑‍⚖️
Given 26🗳️ 40🗨️

Feedback

BatTheCat
08. Apr 2025 · 13:37 UTC
love the color pallet and the idea of depths used in your theme
Lollister
08. Apr 2025 · 14:15 UTC
Loved the sound! The game already feels good and polished, but with a bit more gameplay variety, it could really stand out. Great effort for the jam – keep it up!
Sn4pi
08. Apr 2025 · 14:16 UTC
Great entry! I really like these kind of games, actually - being the reason for my 75 hours I put into Powerwash Simulator :laughing: I think your game has some potential to be really good, like adding upgrades or abilities (e. g. an automatic laser with short range that circles around you).
Kamuniaft
08. Apr 2025 · 14:35 UTC
Hilarious! Wiped this brain clean! :D Well, half-clean, tbh. Core mechanic is really satisfying and well-made, but the amount of work to be done was too big for me. I wish there is some surprising elements, idk, like when you clean a section some joke or meme pops up and floats away. Brainrot theme is an endless well for that kind of staff :) Anyway, solid entry and good job!
RoxxorXx
08. Apr 2025 · 18:47 UTC
Cool game, not my type but had an overall good moment
slow chaz
18. Apr 2025 · 17:14 UTC
wow, so polished! love the feeling I got from using the laser
Simon Rahnasto
18. Apr 2025 · 18:28 UTC
I love the intro song, it set the mood instantly. The gameplay is simple, but incredibly satisfying, It almost feels good in my own brain as I clean haha.

I'm very happy I found this entry, it's wild to me that I have not stumbled across any of your previous games since you have participated so many times, but safe to say that I am going to keep an eye on what you make in the future, because I enjoyed this a lot! :trophy:
LDJam user 4312
18. Apr 2025 · 20:45 UTC
Love the idea of deep cleaning the brain to get rid of microplastics. The simple artstyle is perfect for this and everything just feels _right_ and fitting. The gameplay is simple but fitting. The only improvement I can think of is maybe showing the missing pieces to clean up on the minimap. Overall it's a nice little game and feels very polished, so far the best entry I've played!
Knatt
22. Apr 2025 · 01:36 UTC
The controls are intuitive, I think this a good start. I tapped out at around 15%
cyndereN
22. Apr 2025 · 22:10 UTC
Really like the animation and sound design! However I stucked at the spawned location lool
stephenwhoskins
23. Apr 2025 · 00:30 UTC
Really good game! Thanks for linking all the resources too. I was thinking of Innerspace (the movie) while I was playing this, but I don't expect anybody to be familiar with that one, heh. Great job!
irwatts
23. Apr 2025 · 01:20 UTC
Love the title music! The size of the level was a bit overwhelming, but I enjoyed floating around and cleaning with the lazor for a while. Some dialog and banter would go a long way to keep interest during the tedium. Nice work!
LDJam user 242971
23. Apr 2025 · 03:07 UTC
Cool take on the theme. Controls were very fun. I enjoyed this play through. Thank!
LDJam user 365791
23. Apr 2025 · 05:01 UTC
The music is top notch. That map is awesome. I like the movement on the craft. Give a high-five to whoever did all the elements that went into the cleaning: The laser hits in a way I'd expect, the pop sound, the confetti, the clouds of debris. All fun stuff.
librory
23. Apr 2025 · 10:35 UTC
really good idea and satisfiyng process, game is really well polished) sure if u add some more features it could be a great timekiller. also like little song on the main menu!
Geckoo1337
23. Apr 2025 · 13:20 UTC
Strange concept, but really well done. The main idea is clever - and all controls work well as expected. I laughed when I heard the intro - working at the brainwash is fun (sure). A brain as a map is not usual, and it's a good idea which reminds me of some old movies like **Innerspace** or **Fantastic Voyage**. I guess that they inspired you - consciously or not. As others mentioned, the music is top notch. Maybe you should add some features in-game, giving more depths to this first release. A solid entry for this 57 LudumDare session. Thank you for this inner experience - and for your review of my own entry. I wish you the best ++
Wallted
23. Apr 2025 · 16:57 UTC
Wooooorking at the brainwash! I surely fun. I am looking forward to participate in the employee of the month contest! :D The art is beautiful and the cutest intro ever immediately hooked me into the game. The gameplay was perfect for me at the moment - playing this game was the first thing I did after coming home from work today - the perfect thing to get me brainwashed for a handful of minutes :)

Very lovable entry!

![brainwash.png](///raw/ff1/46/z/6c6ad.png)
🎤 limered
23. Apr 2025 · 20:53 UTC
Thank you for your ratings and kind words! We're happy to hear you liked our game. Honestly, we didn't expect such a positive response :smile:

We focused on a single mechanic and tried to make it as satisfying as possible—and I think we pulled it off!

As for adding more content: we considered introducing "enemies" or upgrades like bombs to add variety, but we just didn't have the time. I really liked @irwatts’s suggestion about adding some dialogue from the person getting cleaned—maybe some suppressed memories or something. That could be a lot of fun.

@wisch I actually tried adding the pieces to the minimap, but with the way the game is set up, it just wasn’t feasible (unless you’re okay with 2 FPS :cry: ). We ran into performance issues—turns out Godot doesn’t love adding 7500 nodes of microplastics to the tree at once :smile:

@wallted Awesome job making it to the end! :grin:

@stephenwhoskins @geckoo1337 Good memory! Yeah, we were kind of inspired by Innerspace (“Die Reise ins Ich” in German, lol). We also tried to match the post-processing to that floating-in-tissue look from some of the scenes.

Thanks again to all of you for playing!
Helen
23. Apr 2025 · 21:29 UTC
@simon-rahnasto @irwatts @thunnus Thanks for your positive feedback about the theme song. Initially I wanted to do something like "working at the car wash" :D - then I realized I only had some instruments from my little son.

@wisch Thanks :) - it was my first time drawing with a graphic tablet. I had much fun doing some crappy art.

@stephenwhoskins @geckoo1337 I was exactly thinking about the movie, although I could only remember a view scenes of it.

@wallted I am so proud of you! Thanks for playing till the end. :grin:
Samuel Hollywood-Summers
24. Apr 2025 · 06:55 UTC
I enjoyed this experience, but I agree with the other comments that having more to do, or a smaller brain to wash, would help to avoid the feeling of sameness setting in. Having one simple, repetitive task without surprises and challenges is meditative, so if that is what you want to achieve, well done, but there are many opportunities to push this idea further. The humour of the initial idea would be one thing to explore further, and ways of making the player's progress feel more rewarding through visuals, audio and additional gameplay events is another area you could explore. Thanks for sharing this satisfying experience with us, and for making me worry about microplastics more than I was already...
Stephen Kyranakis
25. Apr 2025 · 03:41 UTC
I liked this game! The gameplay was simple, yet satisfying thanks to the sound effects. The art was fun, too. I would say that the game is a little long for a jam game due to the brain being so big--it does get kind of repetitive. Overall, though, great job!
YellowKamel
25. Apr 2025 · 10:12 UTC
I like what is there - would have really needed some twist to keep going. Satisfying sound effects!