The Last Fall by MizAless

[raw]
made by MizAless for Ludum Dare 57 (COMPO)

The events take place in a research center. You are on the BRINK of a discovery, but unfortunately from this brink there's only one way—DOWN.

Controls: A/D, Left/Right arrow keys to move.

output2.gif

output.gif

Ratings

Overall 105th 3.603⭐ 31🧑‍⚖️
Fun 119th 3.431⭐ 31🧑‍⚖️
Innovation 246th 2.776⭐ 31🧑‍⚖️
Theme 39th 4.138⭐ 31🧑‍⚖️
Graphics 147th 3.429⭐ 30🧑‍⚖️
Audio 123th 3.375⭐ 30🧑‍⚖️
Humor 50th 3.481⭐ 28🧑‍⚖️
Mood 167th 3.296⭐ 29🧑‍⚖️
Given 17🗳️ 18🗨️

Feedback

CamComDuck
07. Apr 2025 · 04:27 UTC
Super beautiful art and game! It was a bit of an optical illusion trying to follow my character's position with so much moving around them. The ending was quite funny, definitely surprised me! I have just a small suggestion of adding a life counter in the game, since it seemed I went back to the last checkpoint after hitting something 3 times, but there wasn't a clear indication of this.
Artel
07. Apr 2025 · 13:51 UTC
👍
kalasherr
07. Apr 2025 · 14:03 UTC
1) feels a bit unfair when you have no chance to dodge snake on the one side and stone on another

2) even rope is dynamic, but character is static sprite

3) imho sound design is the best side of this game

4) location progression also makes the atmosphere
TasakaSama
07. Apr 2025 · 17:52 UTC
The DA is amazing, changes in the enemies' environment and a fun ending, well done. Just the last segment I had to do it twice before getting the ending, I don't know why?
🎤 MizAless
07. Apr 2025 · 17:57 UTC
@tasakasama you died and the game loaded =)
mr_mesmer
07. Apr 2025 · 18:16 UTC
Nice game, finish it. But I think, colors in up levels(1 and 2) with ornament get me the hypnotoad effect, and I feel some little motion sickness. In ground levels (3 and 4) there are no this effect.
Suslik
07. Apr 2025 · 19:02 UTC
Шипы более заметные сделать надо, и глаза немного болят от стен по бокам
GARYglhf
08. Apr 2025 · 07:32 UTC
Здорово, заставка в начале огонь). Долетел до дна))
zichemerr
08. Apr 2025 · 10:34 UTC
Круто это твой первый ludum dare и ты сделал такую игру прикольную за 48 часов
jtap
08. Apr 2025 · 14:57 UTC
Very funny game, the last level is quite difficult when there is a snake and a stone at the same time. The character lacks animation.
Thanks for the game!
Axodo
08. Apr 2025 · 15:45 UTC
Nice game, with the surprise ending being a cool touch. I get a bit of motion sickness from the first level tho
Teamofey Izorsky
08. Apr 2025 · 15:59 UTC
Like for the funny introduction :)
NinjaCatz
08. Apr 2025 · 17:01 UTC
Комикс в начале прикольный. Дроппер геймплей весьма простой, респект за чекпоинты. Игра коротулька, но уверен с лихвой обойдет множество других, для первого проекта очень круто!
Seiko
09. Apr 2025 · 13:43 UTC
Very fun game! really in keeping with the theme
sangheli
10. Apr 2025 · 10:02 UTC
It has the vibe of Battletoads and Super Metroid.
Flinge
10. Apr 2025 · 18:51 UTC
It’s not super clear at first that you’re supposed to dodge the spikes — at least not until you run straight into one. Would’ve been nice to add a quick animation where the character flinches, maybe even some speed streaks — small details like that don’t take long to implement but add a lot to the feel of the game. Really glad you added checkpoints — that’s something a lot of games in the jam could’ve used. The intro cutscene is great: short, but it immediately sets the tone. And the ending was awesome too. At first I thought it was going to be one of *those* endings where the player achieves nothing — but then you turned it into a joke, and it totally landed. Fantastic work overall, even if there isn’t a ton of gameplay — what’s there feels solid and purposeful.
xpoho
11. Apr 2025 · 04:43 UTC
Чем-то напомнило мне Батл Тоадс xD


Хорошая небольшая игра ^_^