2.5 Depth by Jeffez
I advice you to use the itch.io link.
Please, be free to explore the depth of a drawing, moving through Layers.
Controls :
[A][D] to move [W][Space] to jump [Q][E] to switch layers [R] to respawn [Shift] To interact with object (There is some equivalent for Gamepad)
Disclaimer :
I do not have extended knowledge in music theory or in music at all, I'm sorry in advance if the music is horrible. (But trust me, I'm better at this than during my first game jam a few years back)
I'm also not at artist, so I did something really simple, I hope it will not bother you
Please be free to tell me every constructive critics you can think of, it will help me the next time
I had fun creating it, but didn't have time to add more layers or world (Wanted to add a pixelArt world, a Cubism world, and so on...)
Created with :
- Unity
- Audacity
- Krita
- Reaper
Used some visual from Krita to create the UI.
| SourceCode | https://gitlab.com/Jeffez/2.5depth# |
| Itch.IO | https://j3ff3z.itch.io/25depth |
| Original URL | https://ldjam.com/events/ludum-dare/57/2-5-depth |
Ratings
| Overall | 192th | 3.326⭐ | 25🧑⚖️ |
| Fun | 145th | 3.326⭐ | 25🧑⚖️ |
| Innovation | 42th | 3.891⭐ | 25🧑⚖️ |
| Theme | 108th | 3.739⭐ | 25🧑⚖️ |
| Graphics | 238th | 2.957⭐ | 25🧑⚖️ |
| Audio | 126th | 3.37⭐ | 25🧑⚖️ |
| Mood | 144th | 3.432⭐ | 24🧑⚖️ |
| Given | 13🗳️ | 18🗨️ |
If you tried the lever, and it still didn't work, would you care tell me on where did you play the game ? (Ludum website, or Itch.io ? Firefox ? Chrome ?)
Thanks for the message though :smile:
Have a good time and greeting!
Didn't play the MonkeyIsland games, but I will try it.
Thanks for trying my game !
@psychomonster Yeah, jumping and switching through the layer is quite difficult, it was easier for me on my controller, but it took me some time to master it.
Thanks for the message !
The switching mechanic has huge potential, but to use it mixed with jumping/movement mechanics, the movement mechanics themselves need to be more polished and refined. (Keeping in mind that it's a 48 hours jam and I'm sure you did all you could in the time frame).
Overall it truly had a ton of potential, but I got stuck on the part that I assume I needed to jump and press Shift on the level on the left to open the door on the right side. Pressing Shift just didn't do anything so I gave up on it eventually.
Other than that, great work, I was eager to continue and wished the controls and jumping mechanic were more tight.
The mine carts can be placed wherever you want, but I agree this is not the easiest mechanic to understand
@benski Thanks for the feedback ! Yes, I agree the controls are a little hard to work with, will try to improve them for my next jams.
@tad-i-guess Thanks !
It was really creative!
I also really liked both soundtracks and the general idea of switching.
But I found that you can just skip part of the game by using one minecart for parkour.
Same for me, can't open the door. Tried both shift keys.
Played on ( Firefox + GNU/Linux + itch.io )
My one piece of feedback is since you ran out of time to make more layers it might have been nice to make the layer switching a toggle to make it easier to switch back a forth between layers. Although that would have made it easier so :shrug:
I did get stuck on the second door. I didn't understand... I thought I had flipped a switch on the thing on the left in polish-world, but I guess not because the door did not open.
Cool concept, well executed. Congrats!