Into The Depths by SmelJey
Venture deep into the underworld! Build your mining settlement, gather resources and descend lower and lower. Riches of the depths await!
It's recommended to play in full screen mode
UPD 26.04: There is an updated post-jam version available on itch.io
How to play?
You have 3 random tiles at the bottom of the screen. Hover your mouse on them to see what they do. Place tiles in the world around your castle. Pay attention to resources at the top of the screen. Each turn settlers eat food. When the food runs out, the game ends. Gather enough gold to progress to the next level.
Controls
- WASD - move camera
- Q / E or Middle Mouse - rotate camera
- LMB - interact with the world
- RMB - cancel current action
- Esc / P - Pause
Theme
It all comes down to "exploring the depths". The game is taking place in the underworld, where the player is expanding their settlement. Once the player reaches the floor goal, they proceed to the lower levels of the underworld (there are 3 of them with different layouts and mood).
Credits
The game was made during LudumDare 57.
Assets used in this game:
- KayKit Medieval Hexagon Pack
- KayKit Resource Bits
- Kenney's Survival Kit
- Kenney's Fantasy UI Borders
- Shikashi's Fantasy Icons Pack v2
- SFX from ZapSplat
- Ambient sounds by Joel Fazhari
- Music by DeusLower
https://www.youtube.com/watch?v=H8mxjvfQLgQ
| Link | https://smeljey.itch.io/into-the-depths |
| Link | https://smeljey.itch.io/into-the-depths |
| Original URL | https://ldjam.com/events/ludum-dare/57/into-the-depths-4 |
Ratings
| Overall | 351th | 3.66⭐ | 27🧑⚖️ |
| Fun | 285th | 3.604⭐ | 26🧑⚖️ |
| Innovation | 407th | 3.28⭐ | 27🧑⚖️ |
| Theme | 627th | 3.32⭐ | 27🧑⚖️ |
| Mood | 157th | 4.02⭐ | 27🧑⚖️ |
| Given | 26🗳️ | 29🗨️ |
I couldn't find a lot of relation to the theme besides the description, though.
Awesome submission!
I agree that relation to the theme is quite vague. My interpretation is that the game is taking place in the underworld, so when you expand the settlement and dig walls, you explore the "depths" in a way. Also, once you finish the floor, you proceed to the deeper level of the cave (there are 3 of them with different layouts)
Thanks for the feedback!
About the food, it's not clearly indicated in UI unfortunately. There is a resource with helm icon that represents population of your settlement. This is basically how much food would be consumed each time you place a new tile
This was a fun submission! Well done :D
The turn ends every time you **place** a tile. You can destroy tiles as many times as you want per turn, but it always ends when you place a tile.
I didn't thought during the jam about how confusing it could be :) I should've indicated it somehow more properly, but that's what we have right now :D
