K1937 by LogovoStudio
K1937 – a psychological horror game where you struggle to keep a submarine operational in the crushing depths of the ocean.
| Download for Linux | https://logovostudio.itch.io/k1937 |
| Download for Win | https://logovostudio.itch.io/k1937 |
| Original URL | https://ldjam.com/events/ludum-dare/57/k1937 |
Ratings
| Overall | 530th | 3.421⭐ | 21🧑⚖️ |
| Fun | 755th | 2.816⭐ | 21🧑⚖️ |
| Innovation | 651th | 2.921⭐ | 21🧑⚖️ |
| Theme | 162th | 4.111⭐ | 20🧑⚖️ |
| Graphics | 18th | 4.684⭐ | 21🧑⚖️ |
| Audio | 121th | 3.917⭐ | 20🧑⚖️ |
| Mood | 109th | 4.105⭐ | 21🧑⚖️ |
| Given | 14🗳️ | 19🗨️ |
- an on-screen way of telling how much time is left (or at least an indicator when you're running out)
- pushing on E again skips the text box
- some kind of minimap or floor indicator
Also the quit button in the main menu seems to be broken.
Sorry that I couldn't finish it!
My game won't go fullscreen. If there was any UI there, it stayed there. I just die some time after the game starts. Is that the whole point?)
Second run, did the same but went back to the main console to check on the resource levels again, and saw that using the machines does change them, but also saw that they don't seem to change or advance unless you do anything. Ran around a bit interacting with the machines just a few time each trying to figure out if anything was happening, but didn't seem to make any progress towards anything, and just quit.
If there is an end or a goal, it needs to be better indicated. Similarly, the machines should make it a bit clear that they're actually doing anything - In a game, if I hear a button go beep but nothing happens, I assume nothing happened. If something does happen, there should be a visual indication at/with the machine, maybe fuel/energy/o2 indicators in the respective rooms.
All that said, I did love the art, it looks really nice. I'm not much of an artist so I can't really elaborate why, just that its a really nice pixel art style and fits the tone well.
I couldn't figure out what to do as well. I explored all the rooms, tried pressing all buttons when interacting with the machines, but nothing seemed to happen, also I also had the impression that the first time I played it, I had all the meters to 100, when I died, all of them were all at 70 upon restarting.
I had a lot of difficulty progressing, but the game has a very creepy vibe.
По мелочам:
- Очень не хватило каких-то индикаторов у аппаратов, хотя бы полосочки энергии. Жмёшь впустую и хз, что происходит ^_^
- Ещё не хватило какого-то конечного события. Пусть это был бы неминуемый конец, но хотя б видеть, что к нему всё идёт. А пока, как я понял, можно вечно тыкать в эти машины и ничего не случится xDD
Но это мелочи. На самом деле игра очень крутая, очень хорошо сделана, очень целостная, сегодня такое редко встретишь. Графика на достойном уровне, оформление, в целом выглядит как почти законченное произведение. Мне очень понравилось.
P.S. Подскажи, а как ты вот так озвучку сделал? Это AI сам говорит какой-то или обработка твоего голоса?
I have to say, the voice of the character was kind of funny in contrast with the mood, thank you for that xD
If the game had some supernatural evil force threatening the player, it could have been very scary.