{"author_link":"\/users\/garywiss","author_name":"Garywiss","author_uid":1001002,"comments":[{"id":1123312,"author_name":"JavaSaurus","author_uid":"javasaurus","epoch":1744010841,"text":"Simple, original and entertaining. As far as the WebGL goes, I too have issues with the LD page. When looking at the error log in the dev console, it gives me errors on permissions and cross-origin errors. As an alternative, you can try to upload it on itch.io and see if it plays over there? \n\nGameplay wise, this could be a fun little arcade game once it is a bit more fleshed out. But in the scope of 48 hours this felt great to play.\n\nEn fin de compte, je veux juste dire, excellent travail et merci d'avoir fait cette entr\u00e9e de game jam ;)","format":"md","likes":1,"spam":"N"},{"id":1123509,"author_name":"LDJam user 384191","author_uid":"384191","epoch":1744017171,"text":"Nice game! While the concept is simple, it's well executed. I didn't encounter any problem with the embedded version, but maybe it's already fixed ?\nSpecial mention for the music, which is very good and adds a lot to the general vibe.\n\nBien jou\u00e9!","format":"md","likes":1,"spam":"N"},{"id":1125115,"author_name":"Garywiss","author_uid":"garywiss","epoch":1744051874,"text":"Thanks for your comments, the webGL version didn't work on my computer yesterday but now it seems to be fine.\nI added an itch.io page just in case\n\nMerci beaucoup d'avoir jou\u00e9 ! :heart: ","format":"md","likes":0,"spam":"N"},{"id":1126214,"author_name":"Clintor24","author_uid":"clintor24","epoch":1744070746,"text":"I love flying games like this. What's tripping me out is that it plays almost identical to the first game I ever made on Dreams for PS4 called Asteroid Rush. So I'm totally biased, but I don't care lol. Great job! ","format":"md","likes":1,"spam":"N"},{"id":1126231,"author_name":"Clintor24","author_uid":"clintor24","epoch":1744071024,"text":"I managed to find an old video of it lol. Here's a screenshot. ![Screenshot 2025-04-07 190616.png](\/\/\/raw\/284\/46\/z\/6abdb.png)","format":"md","likes":1,"spam":"N"},{"id":1128705,"author_name":"Ali Yagmur","author_uid":"ali-yagmur","epoch":1744103632,"text":"I liked your planet. I too did something with space and had to draw a planet. :D \n\n","format":"md","likes":1,"spam":"N"},{"id":1128882,"author_name":"Egor Iv","author_uid":"egor-iv","epoch":1744105925,"text":"at first I dodged the rings)) I had a good time playing it","format":"md","likes":1,"spam":"N"},{"id":1129003,"author_name":"Scott R Howell","author_uid":"scott-r-howell","epoch":1744107054,"text":"Good work! the general presentation is wonderful, I dont think you move fast enough to get to all of the rings, and the speed objects come at you at points is too much to react to, but it works, its fun, its tense, and I like the music too, very cool!","format":"md","likes":1,"spam":"N"},{"id":1140144,"author_name":"Linky439","author_uid":"linky439","epoch":1744229609,"text":"Very fun, with a wonderful 2000 vibe! It feels a bit like a prototype for some obscure Dreamcast title. I wish there were more \"stages\" but congrats on making the 48h deadline!","format":"md","likes":1,"spam":"N"},{"id":1153327,"author_name":"Empyreans","author_uid":"empyreans","epoch":1744850820,"text":"![brave_MWyc4G8ApO.png](\/\/\/raw\/e7e\/c5\/z\/6c44e.png)\n\nInstantly knew what to do with the rings as I played too much of Harry Potter (1-3) games back in the day lol.\n\nWhy civilization has their planet's core exposed like that is anyone's guess, but can't complain as it made wiping them out easier :skull_crossbones: \n\nGood job!\n\n~Xp","format":"md","likes":1,"spam":"N"},{"id":1153757,"author_name":"ditam","author_uid":"ditam","epoch":1744908928,"text":"Cute entry, and the gameplay is very smooth. I wasn't sure if the planet turning white after the crash is a visual effect (the planet exploding?) or just a bug with the textures :) Either way, the game looks great overall.","format":"md","likes":1,"spam":"N"},{"id":1156337,"author_name":"henk","author_uid":"henk","epoch":1745358935,"text":"I love the model-work and overall sense of scale; it made the ending\nfeel super satisfying.  I'm not sure if it's possible to get all the rings,\nbut I tried my best and managed to score 214399.\n","format":"md","likes":1,"spam":"N"},{"id":1157720,"author_name":"LeReveur","author_uid":"lereveur","epoch":1745587901,"text":"Simple gameplay, good arts, fast to play, well done!  \n  \nDommage de pas avoir eu le temps de noter plus de jeux (je sais ce que c'est, \u00e7a m'est d\u00e9j\u00e0 arriv\u00e9), j'esp\u00e8re que tu auras quand-m\u00eame assez de notes d'ici cette nuit, ton jeu m\u00e9rite d'\u00eatre not\u00e9\u2026","format":"md","likes":1,"spam":"N"},{"id":1157751,"author_name":"LDJam user 371030","author_uid":"371030","epoch":1745595472,"text":"I liked the flying experience and the planet getting closer : ))\n\nToo bad we destroyed the Earth. XD","format":"md","likes":1,"spam":"N"},{"id":1157824,"author_name":"Ava Skoog","author_uid":"ava-skoog","epoch":1745603975,"text":"Short but sweet! It gave me N64 vibes both in terms of audio as well as graphics :)\n\nYou did a great job with the approach through the layers of the planet as it gets closer. Very cool.\n\nMy main criticism would just be some polish missing. The difficulty was a bit uneven, as some segments seemed almost impossible to ace because it was difficult to see things properly. The scaffolding thingies going through the middle of the camera for example. I think some fog would've been good to make it easier to gauge depth. It was hard to see which rocks were closer than others. It was also a bit hard on the eyes the way things flickered a bit when they exited the screen so maybe a fadeout would've been good.\n\nBut gameplay itself was fun and felt good. It would work well even for a longer level.\n\nPretty nice!","format":"md","likes":1,"spam":"N"},{"id":1158035,"author_name":"digital bacon","author_uid":"digital-bacon","epoch":1745620572,"text":"Interesting game. Only problem is the player obscuring the view ahead when it's in the middle of the screen. Gameplay was fun though. Good effort, well done!","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld57\/wayback-placeholder.png"],"links":[{"url":"https:\/\/garywiss.itch.io\/deep-point","text":"Link"},{"url":"https:\/\/garywiss.itch.io\/deep-point","text":"WebGL"}],"metadata":{"g_key":"97692","g_author":"1001002","g_event":"LD57","g_eventkey":"111","g_subevent":"COMPO","g_urlkey":"450004","g_title":"Deep Point","g_status":"WAYBACK","g_place":"201","g_commentcount":"16","g_site2_node_id":"412804","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"412804","n_urlkey":"450004","n_parent":"406845","n_path":"\/events\/ludum-dare\/57\/deep-point","n_slug":"deep-point","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"1002","n_created":"1743986225","n_modified":"1778825130","n_version":"1297030","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":9,"_trust":3,"author":1002,"body":"![ld57-Title.png](\/\/\/raw\/ae3\/z\/6a4af.png)\n\nThis entry is for Ludum Dare 57 **compo** it has been made in 48 hours\n\n![LD57Screen.png](\/\/\/raw\/ae3\/z\/69ea0.png)\n\n\n# Story\nYou have one mission, to keep the peace and to guarantee the survival of your kind, you must fulfill it.\n# Gameplay\nYou control a capsule that is launched from space. 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