The Moon Reconstruction Program by 100th_Coin
After the moon was destroyed during a gender-reveal-party, the Moon Reconstruction Program was formed. This is a behind-the-scenes look at the filming of the Moon Reconstruction Program television show.
About the game:
The depths of the shattered moon hold many mysteries. It is your task to reassemble the moon as best as you can, collect the four Gravity Gems, and defeat the evil Necromooncer!
"Mission Command" will walk you through the ropes, and a few more friends might appear to assist you along the way.
Screenshots



Controls:
• WASD - Move around
• Spacebar - Jump
• Left Mouse Button - Aim and shoot
• Shift / E - Drill through terrain
• Escape - Pause
Ratings
| Overall | 34th | 4⭐ | 27🧑⚖️ |
| Fun | 40th | 3.8⭐ | 27🧑⚖️ |
| Innovation | 22th | 4.08⭐ | 27🧑⚖️ |
| Theme | 214th | 3.22⭐ | 27🧑⚖️ |
| Graphics | 80th | 3.846⭐ | 28🧑⚖️ |
| Audio | 20th | 4⭐ | 27🧑⚖️ |
| Humor | 6th | 4.36⭐ | 27🧑⚖️ |
| Mood | 88th | 3.729⭐ | 26🧑⚖️ |
| Given | 11🗳️ | 20🗨️ |
https://youtu.be/AniUvbzkcDM
I made a video of my playthroughs, and my lofty speedrun of 8.48.23 (first gem brutalized me in that run though):
https://youtu.be/lE-gQJaOa-Y
Amazing game! I mention it in the video, but it feels super smooth to play, the way the momentum works with the digging and how you can dynamically add paths through the rocks feels just right. The return-to-base effects are great for the rare case that you get stucked irrecoverably too. Mission Command is hilarious, I wanted to highlight him again in particular, I love the way he interacts with the player. Truly the heart (and the COMMAND without middle-men) of the game. This game has cool effects too, I really liked the intro effect and the credits, those were incredibly stylish. Super fun game, great job!
Your humor is peak and the the game is very interesting. I kind of wish i actually had to reconstruct the moon rather then haphazardly put the peaces next to each other.
What an incredible concept! It's so amazing and well executed.
A few points, just for nitpicking:
- The frame rate was a bit low at times on my potato computer :(
- I kept clicking outside the window, it would have been nice to "confine" the cursor in the window.
- I find the tutorial a bit confusing, like having to smash objects on self to go through them. Is this of any purpose? Or is it to explain "you can't die by doing that"? Also I got three gems, with 3% reconstruction, got stuck at 4th and wandered around for a while before understanding what "reconstruct the moon" meant. Actually that makes sense, this one's on me.
On the visuals side, I'm so impressed by the amount of different sprites you have. You must be truly efficient at making them, the whole universe looks consistent and has many details.
The story and voice acting are hilarious, you got your style and it works very well!
It feels really nice to play, even when stuck on an AZERTY keyboard (even when switching my system to QWERTY, the computer still registers the physical position of the WASD keys, which is really uncomfortable). If you want to take us pesky frenchies into account for your next game, you may want to add a secondary binding for ZQSD or straight up arrow keys on top of the WASD.
Found a softlock if you click on the clicky teleport button before the tutorial allows you to shoot or move.
The voice acting really brings everything together, although I will have to dock half a star on audio for this glorious music in blue's workshop, simply out of principle. I will add it back to humor though
**Oh no! Someone's blown a hole in the comment section!** Looks like a job for...
Fantastic as always, you always have extremely large-scope compo projects that still manage to come together and feel complete and polished. I really appreciate how you handled the movement in this one; it was really satisfying to zip around gluing things together since you could just slip through completed pieces, while still having limits that you could use to make the player do the correct sequences.
As always, the characters and voice acting were top notch. I particularly liked the "Yellow" bit and the incredible pun that is Necro-moon-cer.
PS: I love that you didn't disable the gravity gun while respawning. Respawn speed go brrrr.
Thanks for sharing!
Great game, very funny, nice graphics, lovely music. A banger once again. Great job Coin!
I'm glad to see some patches with ability to scale walls and burrow through stickied parts.
Too bad I couldn't get out from first boss room so my journey would have to end prematurely.
https://www.youtube.com/watch?v=AzuT3xBs2aY
Fantastic job as always, the humor is top notch, the lovely unique art style that you have, the voice acting, the music, everything is perfect.
Obviously I had to get the moonstache.


Another instant classic :D GRATZ!
(This game is very impressive. I was blown away when I saw the Earth window in the base, it looks so cool)
(And had tons of fun piecing together the moon)
"totally worth it"|
