A Mining Game by Bewelge
A simple mining game where you dig deeper and deeper to collect ever more valuable ores.
Sell those Ores to upgrade different skills allowing you to mine even deeper!
Use Arrow keys or WASD to move your player.
Created in Vanilla Javascript/Typescript. I tried using AI for art, but it looked even worse than the little figures I ended up drawing myself. The tile textures are all procedurally generated at runtime.
I did use quite a bit of Claude for Coding but that's simply how I work nowadays. I attempted to let it create the main scaffolding of the game but that never worked since it always got something wrong that would've been more work refactoring than doing it myself.
I barely finished the the base game in time. I really want to add some storyline, ending with finding some target item all the way at the bottom. As of now, there's no real point to keep going after you've purchased all the upgrades.
With all that being said: I hope you enjoy the game and thanks for playing!
| Link | https://github.com/Bewelge/ldjam |
| Original URL | https://ldjam.com/events/ludum-dare/57/a-mining-game |
Ratings
| Given | 0🗳️ | 0🗨️ |
Nice job!
Very nice, you got much farther into making an actual game than I did!
I do think you might have missed applying deltatime on the movement/dig speeds, I have a 165Hz screen and my dude was flying right off the bat, cross the map in 10 seconds. With the level 1 mining upgrade I would already accidentally dig new tunnels when trying to navigate existing ones.