Pits and Bricks by jimmothysanchez

Pits and Bricks
The classic game of breakout inverted. You are the bricks. Can you outlast the wrecking ball and send it deep into the depths? Let me know your high score!
Structures
- Brick Wall - Can block the ball for 1 hit.
- Tall Wall - Can block the ball for 2 hits.
- Wild Card Barrel - Gives a random effect that is usually good when it gets hit by the ball.
- Brick maker - Constantly makes bricks so you can buy more structures.
Controls
- WASD - Move camera
- Mouse - Click to place structures
Notes
- You lose once all your structures are gone.
- Once you lose all your Brick Makers you won't be able to make any more bricks, so protect them at all costs!
- It is still possible to win even after you are no longer able to make any moves. Just cross your fingers and hope!
- Wild Card Barrel can do bad things as well as good, but it's more likely to be helpful than hurtful.


| Source Code | https://github.com/JimmothySanchez/LD_57 |
| Link | https://jimmothysanchez.itch.io/pits-and-bricks |
| Original URL | https://ldjam.com/events/ludum-dare/57/pits-and-bricks |
Ratings
| Overall | 89th | 3.658⭐ | 21🧑⚖️ |
| Fun | 67th | 3.625⭐ | 22🧑⚖️ |
| Innovation | 23th | 4.075⭐ | 22🧑⚖️ |
| Theme | 242th | 3⭐ | 22🧑⚖️ |
| Graphics | 144th | 3.45⭐ | 22🧑⚖️ |
| Audio | 109th | 3.425⭐ | 22🧑⚖️ |
| Humor | 90th | 3.147⭐ | 19🧑⚖️ |
| Mood | 214th | 3.105⭐ | 21🧑⚖️ |
| Given | 12🗳️ | 22🗨️ |
I honestly was super hooked... I love trying to find exploits and strategies in games like this. I beat hard mode by building a front line and just mass producing the brick makers until I had over 10k bricks than I launched my assault haha. Super fun concept, great job!
good game. not sure if this counts as me beating it xD
also nice to see someone else using unreal^^
The game is currently a bit too easy, even on hard, and the ball takes too much time to go across the screen
I think this can be a good base for something really good!
There is a really easy strategy where you just spam the brick makers. I would suggest making each brick maker more expensive than the last so its not that easy to spam them. And maybe the 'player' that controls the paddle at the back can also get some powers sometimes to make it more difficult over time so there would be an end point where you would just lose. (Piercing, double damage, faster ball, curved balls).
And for building it would be great if you could build the same thing consecutively instead of having to go back to the bottom bar menu to click it. And I would have liked a simple 1-4 button link to each building so you can quickyl switch to each structure.
All in all, really good entry!

