{"author_link":"\/users\/rrsmtz","author_name":"rrsmtz","author_uid":1187670,"comments":[{"id":1127055,"author_name":"Willby","author_uid":"willby","epoch":1744080563,"text":"I always love a good strategy based game, the encounters were pretty cool, I got a bit too comfortable with them and ended up with the giant squid taking part of my submarine. The text based system added a lot of story potential.","format":"md","likes":3,"spam":"N"},{"id":1127710,"author_name":"SoaringMoon","author_uid":"soaringmoon","epoch":1744088789,"text":"An FTL-like strategy game with random events. Control points weren't as obvious as I would have liked. Maybe changing the button to another color on mouse hover would help.","format":"md","likes":3,"spam":"N"},{"id":1132090,"author_name":"Jernskegg","author_uid":"jernskegg","epoch":1744130815,"text":"The game is cool, I can just imagine in a future update where there would be some sprites of fish, or material.  floating infront of the window for some added details.. Maybe it's to much :D","format":"md","likes":0,"spam":"N"},{"id":1132147,"author_name":"D_omino","author_uid":"d-omino","epoch":1744131220,"text":"a real cool strategy, and first time seen such an interesting theme realisation. actually reminded of arcade machine games, really like that genre.","format":"md","likes":0,"spam":"N"},{"id":1132163,"author_name":"mgear","author_uid":"mgear","epoch":1744131307,"text":"with some polishing this would definitely be interesting game!","format":"md","likes":0,"spam":"N"},{"id":1133574,"author_name":"Tymus","author_uid":"tymus","epoch":1744141263,"text":"cool vibe, really enjoyed the sonar mechanic,felt nice bouncing around in the dark for a while, kinda feel like the random event could be more rewarding when they're positive, I kinda felt like I was better off just ignoring them since I got so many giant squids\ndidn't reach the end but I'll try again later :>>","format":"md","likes":0,"spam":"N"},{"id":1133943,"author_name":"randomhuman","author_uid":"randomhuman","epoch":1744143754,"text":"Really good, music makes it feel really tense and sells the action without it having to be portrayed graphically.","format":"md","likes":0,"spam":"N"},{"id":1141809,"author_name":"Aynu","author_uid":"aynu","epoch":1744263518,"text":"Nice realy good! ","format":"md","likes":0,"spam":"N"},{"id":1144044,"author_name":"buckmeister","author_uid":"buckmeister","epoch":1744317438,"text":"Very nicely done! With some little polish and variety, this could grow into a commercial game!","format":"md","likes":0,"spam":"N"},{"id":1146885,"author_name":"dxk2294","author_uid":"dxk2294","epoch":1744424401,"text":"A really nice take on the theme! I agree with the previous commenter that it reminds a lot of FTL. It was a bit challenging, especially the squid events I felt were too harsh, but I really got lost in the game. Great job, hope to see this idea get developed further!","format":"md","likes":0,"spam":"N"},{"id":1151731,"author_name":"ScrivenerOfLight","author_uid":"scriveneroflight","epoch":1744682671,"text":"I liked this one a lot--the turn-based movement, resource gathering, and building was different from a lot of what I've played - and it all worked very well. The art was really nice, and the overall atmosphere and feel of it was spot on. Great work!","format":"md","likes":0,"spam":"N"},{"id":1151791,"author_name":"jacobingalls","author_uid":"jacobingalls","epoch":1744689568,"text":"![Screenshot 2025-04-14 205724.png](\/\/\/raw\/da9\/b1\/z\/6c355.png)\n\nNice! Really liked the column to column story telling. I got a bit confused at the end because it didn't look like I should go right to win. I assumed there was a cell I needed to be in; e.g. a win cell. I liked the idea of encounters, but they seemed bad so I avoided them. Perhaps encounters should be mostly good-ish but maybe really bad. (perhaps I just got unlucky too).","format":"md","likes":1,"spam":"N"},{"id":1153265,"author_name":"Reed Molbak","author_uid":"reed-molbak","epoch":1744844237,"text":"@jacobingalls nice work! We left the ending for the very end of development and never got to it, so it's just the placeholder text \ud83d\ude48.\n\nThe encounters were a tough design call; I tried to make most of them a bit of a mix (you take damage, but get some food or something), but in practice...yeah I skip them too. I think maybe a choice system could help, where the encounters either let you pick something, or maybe impacts the game in a more neutral long-term way (like, raise the probability of both food and monsters).","format":"md","likes":1,"spam":"N"},{"id":1155942,"author_name":"YurisSmile","author_uid":"yurissmile","epoch":1745284655,"text":"Really like this simulation style strategy game!","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld57\/wayback-placeholder.png"],"links":[{"url":"https:\/\/norseboar.itch.io\/darkest-depths","text":"Link"}],"metadata":{"g_key":"97725","g_author":"1187670","g_event":"LD57","g_eventkey":"111","g_subevent":"JAM","g_urlkey":"450100","g_title":"Darkest Depths","g_status":"WAYBACK","g_place":"268","g_commentcount":"14","g_site2_node_id":"412954","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"412954","n_urlkey":"450100","n_parent":"406845","n_path":"\/events\/ludum-dare\/57\/darkest-depths-1","n_slug":"darkest-depths-1","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"187670","n_created":"1744006821","n_modified":"1779062831","n_version":"1302598","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":9,"_trust":2,"author":187670,"body":"Since the Exchange, the surface is inhospitable. 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