Turtle slide by Ansible

[raw]
made by Ansible for Ludum Dare 57 (JAM)

Slide down into the depths and make a short but tricky climb back to do it again.

SLIPPY jump precision platformer. Set and beat your highscore!

Untitled video - Made with Clipchamp (6).gif

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Ratings

Overall 636th 3.268⭐ 30🧑‍⚖️
Fun 537th 3.232⭐ 30🧑‍⚖️
Innovation 558th 3.071⭐ 30🧑‍⚖️
Theme 654th 3.25⭐ 30🧑‍⚖️
Graphics 482th 3.554⭐ 30🧑‍⚖️
Humor 369th 2.98⭐ 27🧑‍⚖️
Mood 629th 3.25⭐ 30🧑‍⚖️
Given 20🗳️ 31🗨️

Feedback

plidomo
08. Apr 2025 · 13:19 UTC
Really nice! Massive bonus point for the aesthetics - the double outlined character sprites on the background give it such a nice hand made feel.

The platforming mechanics were tight! I can't say I fully grasped the intricacies of how to use the sides of the map effectively. I made it to the very last jump 4 or 5 times and had to withdraw with a time of 22-ish minutes.

Nice music loop, would come back to it I think!
pavlov36
08. Apr 2025 · 13:45 UTC
Good work, like the interesting theme implementation)
Jack Turpitt
08. Apr 2025 · 14:46 UTC
This is really sick. The way that the wall bounce and ramp sliding seem like an obstacle at the start and slowly turn into tools is so cool. I adore the bombastic art style, it reminds me of a pixel version of parappa the rappa. Great entry, thank you for making it!
Kamile V.
08. Apr 2025 · 14:49 UTC
nice! Really enjoyed the game :)
shores
08. Apr 2025 · 14:55 UTC
The calm and soothing minecraft-like background music was the only thing keeping me from slamming my fist through my screen after falling all the way down and losing all my progress. It was nice to play, thanks!
Sheepolution
08. Apr 2025 · 15:18 UTC
![game.png](///raw/d21/z/6b6a6.png)

I always like a challenge, so I had fun. My biggest complaint would be that the movement seems to be inconsistent. Sometimes I jump higher or lower, and I'm not sure what is causing that. Either something is going wrong in the code, or there is a game mechanic I don't understand. Either way I kept going. I like how you had so much variety in such a slim space. Good job!
Tenzz
08. Apr 2025 · 15:37 UTC
this game made me question my life choices
Lipski
08. Apr 2025 · 15:38 UTC
Definitely very slippy :D
Very much liked the graphics, it all fit together very well!
Logan_Core
09. Apr 2025 · 04:08 UTC
Graphics are insane in a good way! Got stuck part-way through as I didn't understand how the slopes worked but was eventually able to figure out and get to the top in like 3 minutes. Good submission! Lots of fun!
![Screenshot_20250409_000606.jpg](///raw/7e8/a5/z/6ba08.jpg)
MoD_Wiz
09. Apr 2025 · 13:32 UTC
It's a nice rage game, kind of reminds me of a flash era and the graphic design is addable
resty
09. Apr 2025 · 13:36 UTC
wow,quite challenge, cost me 12 mins for the first run.
it feel super slippy at first, but once you got it, it becomes kind of controllable and enjoyable ~
Goiaba Games
09. Apr 2025 · 13:42 UTC
I love the graphics, there's some kind of style to them, kinda wish I could explore and see more characters and enviroments in this aesthetic, though that's not what this game is about.

It's pretty fun, and frustrating, like those climbing games streamers love. The movement is a little inconsistent, if you keep pressing spacebar the character seems to jump more than it should when near the platforms, not sure if it was intentional. But the challenge is fun.

Good game, great job!
PieRo_PBeS_studio
09. Apr 2025 · 21:12 UTC
Graphically it's completely crazy, I love it / on the other hand the collisions are complicated to manage as well as the physics I imagine that's the genre that wants that but for me it's not really my thing
VerttiXPertti
10. Apr 2025 · 06:55 UTC
I made it in just under 5 minutes. My game also is a rage platformer with a turtle character so we have some similarities there haha
woe
10. Apr 2025 · 13:38 UTC
Wow, made my climb in 5:21:14! I really like this kind of games with quirky and tactile mechanics, good job!
TheGreatCarpet
10. Apr 2025 · 16:48 UTC
The parkour is pretty challenging, considering the physics of the main character. But still, it doesn’t make the game worse — on the contrary, it makes it more... competitive? I’m not sure what the right word is here. And it’s really cool that all of this was made by just one person. Great job!
PapyKent
13. Apr 2025 · 07:15 UTC
Ooooooh the slides maaaaan haha. Loved the art and the mood! Controls are maybe a bit too challenging for me. But great job anyway!
clymm
15. Apr 2025 · 22:45 UTC
Really interesting concept love the idea of falling and making your way up again. Great graphics very cool to look at :smiley:
Potatobrain
17. Apr 2025 · 15:06 UTC
feels like a foddian game, the drops get so frustration, the better when you make it to the top :D, if think the controls need some tweaking and sometimes i can just jump on the edge and cheese a big part. Great entry though! the music is calming
LDJam user 261037
21. Apr 2025 · 20:11 UTC
Struggled a bit with the slipperiness, though the art is fun and creates a surreal environment, while the sound track is very relaxing.