Depths by robertino
Developed in team: Eugeny, Dmitry, Nikolay and Nikita Game Engine: Godot 4.4
Background tiles reworked from this tileset - https://incolgames.itch.io/dungeon-platformer-tile-set-pixel-art Background music created by suno ai.
Ratings
| Overall | 704th | 3.143⭐ | 23🧑⚖️ |
| Fun | 491th | 3.31⭐ | 23🧑⚖️ |
| Innovation | 825th | 2.425⭐ | 22🧑⚖️ |
| Theme | 777th | 2.786⭐ | 23🧑⚖️ |
| Graphics | 475th | 3.568⭐ | 24🧑⚖️ |
| Humor | 640th | 2.176⭐ | 19🧑⚖️ |
| Mood | 669th | 3.167⭐ | 20🧑⚖️ |
| Given | 5🗳️ | 9🗨️ |
Also the game is very hard. The weapon does almost no damage I don't even use it, I just dodge enemies. And there's one section I can't get past: the dash challenge.
I see the potential. GL!
Cool mob design
to me the controls are a little crooked (why dash not on shift) and like it would be cooler with sounds on dash jumping and so on
I also don't understand why the shooting if literally almost no one dies from it.
Just a little suggestion. maybe a power bar or just a timer to show when the dash is active again, as well as the laser to open the door.
Thanks for the fun play. I wish you had more levels
Ah, this ability-picking mechanic immediately reminded me of Sonic Adventure :)
But yeah, the controls are a bit clunky, like some others have already mentioned. Not sure why you decided to put dash on S — I honestly only got through the section where you need it on my 15th try.
The enemies feel way too tanky, it’s easier to just skip them.
It’s cool that you don’t take away abilities on death — that would’ve been really frustrating.
The art is well done, and the music and sounds are pleasant. Good luck!
The dash part took me a bit, but eventually I remembered that I had a second jump to increase the jumping distance and I ended up making it. Nice Castlevania-like setup (finding abilities in the map to open new maps). Great platform game.
The platforming felt a little off, I feel like the movement needs a bit of friction instead of stopping instantly especially in the air, the dash also felt a little weird, almost like a teleport even. I also wish I could see my health somewhere.
Overall was a fun game tho, made it to the end and had fun doing it:)