For the last hug by Ice_In_Nortern
This game was made during other game jams I participated in, I uploaded it just out of curiosity, please forgive me. There seem to be some bugs in the web version, so if you encounter it, please download it.
Game Introduction
When Square and Triangle first met, their bond was not as amiable as it is now. Square despised Triangle’s carefree nature, believing that a long journey demanded steadfast steps to reach its end. Triangle loathed Square’s stubbornness, insisting that a long journey could bear moments of leisure. Back then, they couldn’t fathom the solitude of the road, Let alone foresee the truth that only each other’s company would endure across the endless miles… Until— They truly embarked on their boundless odyssey.
Controls
The game requires simultaneous use of mouse and keyboard. Play solo by mastering both inputs, Or team up with a partner—one guiding the mouse, the other the keys.
Rules
While unraveling the rules is part of the journey, here’s a guide for clarity: Only triangles, rectangles, and circles may exist. Combinations of objects of the same color violate Rule 1—one shape must perish. Rectangles (players) shatter triangles. Triangles (cursors) dismantle rectangles.
Ratings
| Overall | 354th | 3.659⭐ | 24🧑⚖️ |
| Fun | 402th | 3.429⭐ | 23🧑⚖️ |
| Innovation | 120th | 3.881⭐ | 23🧑⚖️ |
| Graphics | 362th | 3.833⭐ | 23🧑⚖️ |
| Audio | 226th | 3.675⭐ | 22🧑⚖️ |
| Humor | 500th | 2.656⭐ | 18🧑⚖️ |
| Mood | 275th | 3.833⭐ | 23🧑⚖️ |
| Given | 26🗳️ | 16🗨️ |
there was also a big black square on my mouse cursor, not sure if its my browsers issue tho
cool idea, love the polish!
@justuspan
@creekyasher
@she-wrote
@realwangziyang
@realwangziyang
I can't seem to find a link to play the game 😔. Looking forward to try this.
@outish
One thing I found a bit challenging was having to control both the keyboard and mouse at the same time, while also interpreting rules based on both color and shape. The difficulty curve felt a bit steep.
As the designer, you’re probably very familiar with how the rules work—but for a first-time player, managing platforming with the left hand, precise mouse input with the right, and figuring out the rules in real time can feel a bit overwhelming. Introducing the mechanics more gradually—maybe at a slower pace—could help players ease into it more smoothly.
Again this is really good in many ways, congrates and keep it up!.
@foxecho
@mrantoinest
Rain level — <3
Not sure if this was intended, but all the text showed up as squares for me.
If it wasn't on purpose, it's funny how well it fits the game!

@dreo
The idea itself with using Cursor Guiding & Classic Platform elements works great!
Well done!
My view is that the difficulty might be a bit high for a game made for gamejam (since most people won't play for a long time); however it's very ok for a normally developed puzzle game! Good job!
(话说为什么不投 COMPO 啊!!∑(゚Д゚ノ)ノ感觉这种制作水平放到 COMPO 组里几乎稳前二十了
@aly-name