Lift by Mikan
This game is a puzzle game.
You need to escape from the dungeon. You can use magic to lift crates, but unfortunately you can't lift yourself.
Made for Ludum Dare 57.
Made with Puzzlescript Next.
In fact, I missed the start time of the Ludum Dare event, so I had to give up many interesting ideas and keep the game mechanics simple.
Fortunately, I finally finished it (maybe) and only spent a total of ~12 hours developing it.


| Link | https://mikanhako.itch.io/lift |
| Original URL | https://ldjam.com/events/ludum-dare/57/lift |
Ratings
| Overall | 656th | 3.225⭐ | 22🧑⚖️ |
| Fun | 509th | 3.275⭐ | 22🧑⚖️ |
| Innovation | 465th | 3.2⭐ | 22🧑⚖️ |
| Theme | 847th | 2.289⭐ | 21🧑⚖️ |
| Graphics | 733th | 2.8⭐ | 22🧑⚖️ |
| Humor | 576th | 2.441⭐ | 19🧑⚖️ |
| Mood | 765th | 2.917⭐ | 20🧑⚖️ |
| Given | 25🗳️ | 16🗨️ |
@slow-chaz: Thanks for playing!
@sqqqwer: You're right. The level is too hard in this order, and there's a red herring in it. I'll insert a simpler intro level.
It defeated me at the last stacking level where you have to get 5 high - all of the other puzzles were real head scratchers and had a couple of us stumped for a bit!
Big thumbs up!
@piero-pbes-studio: As is well known, a theme is just a source of inspiration.
My initial idea was that characters could lift the blocks under their feet and continuously move deeper. But later it was discovered that this was not interesting enough, and instead made it fun for the characters to climb up by building blocks. So in each level of the game, the character is in a deep position, and the player needs to find a way to climb to a higher exit and eventually return to the ground.
(ps i really enjoy all the videos you make on puzzle games! I end up finding so many hidden gems from you showcasing them, so thank you!)
The lift mechanic felt a bit kludgey at times as you had to sometimes move back a tile to push it in air, and it's never super clear when you need to do this outside of trial and error.
Each puzzle felt like an iteration on the last, and the introduction of new mechanics helps keep it fresh. nice work!
Great entry overall! Thank you for the game.