In Focus by miroreflect
Introduction
In Focus is a small puzzle game where you are trying to solve levels by moving the player character(s) to a star and adjusting your depth of field to do so.
Designing puzzles is hard so they are very easy and this submission is more of an interesting twist compared to other top down puzzles (or at least I have not come across a similar one).
Controls
- WASD - Move
- Scroll Wheel - Adjust depth of field (have objects go in and out of focus and therefore interactable/controllable)
- R - Restart level!

Closing Words
Please let me know your thoughts on the idea as I may just be blinded by this being my own creation and thinking that the idea is better than it is in reality. I hope you'll enjoy my little game!
| Itch.io | https://emberthehotlump.itch.io/in-focus |
| Original URL | https://ldjam.com/events/ludum-dare/57/in-focus |
Ratings
| Overall | 211th | 3.833⭐ | 23🧑⚖️ |
| Fun | 161th | 3.81⭐ | 23🧑⚖️ |
| Innovation | 27th | 4.238⭐ | 23🧑⚖️ |
| Theme | 142th | 4.143⭐ | 23🧑⚖️ |
| Graphics | 604th | 3.286⭐ | 23🧑⚖️ |
| Audio | 455th | 3.119⭐ | 23🧑⚖️ |
| Mood | 654th | 3.19⭐ | 23🧑⚖️ |
| Given | 23🗳️ | 21🗨️ |
Tldr: short and sweet game, may have potential for a small indea on steam with a few more levels and a bit more polish,
I like puzzle games and your game just hit the sweet spot of me thinking: "Ha, I got this", then started the next level and thought: "oh my, how am I ever going to solve this." But sure enough, after some tries, I found the solution and the cycle started again. Much fun! :)
For me personally, the third level was the trickiest one, the fourth was then surprisingly easy.
Congrats on creating five levels!
Thanks for the feedback!
Side note: my brain really wants to see this as a 3D game with a forced perspective (from the main camera angle, everything would look normal but if you turned the camera you would see which objects are "out of place" and interactable)
Maybe on my mac the scroll is too fast and I get only the extrema ?
UPDATE: Level 3 does have 3 focus levels. I missed it multiple times :face_palm:.
And I'm really glad that someone did implement this non-obvious on-paper idea into a real game!
A very good job!
This entry really reminds me of Baba is You.
At least the last level got me to a very close vibe.
I hope to see this game being grown into a bigger one!