Low Maintenance by Juutis

[raw]
made by Juutis for Ludum Dare 57 (JAM)

You are fixing an air conditioning unit at the roof of your office when strange things start to happen. There's something sinister going on in the lower levels of the building. Descend through the building floors and figure out what is happening - all while blasting some baddies in the face.

Hint for the boss: !> There's a weak spot that's only exposed while he's stunned.

Full spoiler:
!> Shoot him until he's stunned. Then go around and shoot the egg on his back.

screenshot1.png screenshot2.png screenshot3.png

Ratings

Overall 173th 3.891⭐ 34🧑‍⚖️
Fun 64th 4.081⭐ 33🧑‍⚖️
Innovation 691th 2.839⭐ 33🧑‍⚖️
Theme 766th 2.828⭐ 34🧑‍⚖️
Graphics 372th 3.813⭐ 34🧑‍⚖️
Audio 196th 3.742⭐ 33🧑‍⚖️
Humor 221th 3.403⭐ 33🧑‍⚖️
Mood 299th 3.79⭐ 33🧑‍⚖️
Given 33🗳️ 42🗨️

Feedback

Notredamstra
09. Apr 2025 · 17:39 UTC
No clue what's going on, but I enjoyed the visual style and vibe! Slapping things with the wrench felt satisfying as heck :D
Maskrosen
09. Apr 2025 · 17:46 UTC
Cool take on the theme. Nice doom 1-inspired game, and it looks great! Good job everyone!
slay a stone
09. Apr 2025 · 17:47 UTC
Nice variety! Nice that there is quite a bit of story going on, I enjoyed it!
DeadCode
09. Apr 2025 · 17:49 UTC
Also super confused about what is going on but I still really enjoyed the gameplay and the art style is soo nicee. Really like and great work!
Tyhal
09. Apr 2025 · 17:55 UTC
Loved running through and finding the shotgun, level design is super cool :D
Apophatique
09. Apr 2025 · 18:14 UTC
I finished it!
Very enjoyable to play once you get used to the controls.
The deeper you go, the more fantasy seeps into its foundations. Lots of little level design tricks, great work!
bradur
09. Apr 2025 · 18:33 UTC
@notredamstra did you manage to get into the elevator from the roof? Press E / Space to open doors and activate the elevator :)
Notredamstra
09. Apr 2025 · 18:44 UTC
@bradur yes I did! Liked the animation very much (rocking the elevator sideways)
Sevadusk
09. Apr 2025 · 19:18 UTC
I played through and managed to get all 4 weapons. I liked the doom inspired gameplay! At first, I had to double check the description and press E to open the elevator, and then I occasionally had the camera flip on me when I moved it around smaller areas. Other than that, I like the level design here
piw
09. Apr 2025 · 19:48 UTC
Very fun game reminiscent of Duke Nukem 3D and Wolfenstein. I liked the progression of difficulty level. The story fragments were quite confusing, probably would need to replay to understand the lore.
Samilon
10. Apr 2025 · 17:17 UTC
Its very nostalgic and cool!
PassbyKamenRider
10. Apr 2025 · 18:26 UTC
I cleared the game, love the Doom-like gameplay - it's super fast-paced and satisfying! I'm too ADHD to read all the text, but overall it's a really cool entry!
buckmeister
10. Apr 2025 · 21:13 UTC
For 72 hours, this is amazing! Really liked the old Wolfenstein3D vibe there, good job!
ScoobySnacks
10. Apr 2025 · 22:54 UTC
i get system shock vibes from this game. Visuals are solid. The gun sound is very weak.
elZach
11. Apr 2025 · 09:33 UTC
yoo, I didn't look at the team size before playing. Now it makes a lot more sense.

Incredible amount of content you guys got in there. Awesome graphics and mood. Very eery.

Gameplay was very straight forward. Although I didn't understand how to kill the final boss. D:

Recorded some footage of me playing: https://www.youtube.com/watch?v=ytHeKIrk4fA
mars88
11. Apr 2025 · 21:05 UTC
My favorite game so far, very good work!
t-pirozzini
11. Apr 2025 · 21:25 UTC
Great game! I won! When I entered the armory at the end I knew something big was about to happen!! I appreciated you adding lore and secrets porgress updates (and great elevator music too) so I knew how much I missed. My view got spun around randomly a few times... maybe it was something I was doing? But other than that, I really enjoyed this submission!
Broco
12. Apr 2025 · 04:35 UTC
Very nice classic doom-wolfenstein-like game! Great execution! Love how you show the statistics after each level.
Player movement feels so polished

It's hard to find things to do better, being such a "retro" game. There's some stuff that can be fixed anyways.
- It's very easy to get lost on big maps, specially when you're looking for those tricky secrets. Maybe some visual cues or something recognizable to understand where you are at. Maybe a minimap would be great!
- Sounds, it's missing some pitching, specially when using the machinegun

Nice entry guys. Hope you can keep working on it, there's a lot of potential for a full game release. 😉
Ryrumeli
12. Apr 2025 · 06:20 UTC
Love this! Boomer shooter for a jam, and in this level of polish! This is really hard to beat, guys, this is an impressive gem right here! Seriously see all the cool references here mechanically, you guys know your stuff and it is something amazing to see this implemented for a Ludum!
Aurel300
12. Apr 2025 · 12:36 UTC
Very solid Wolfenstein-like with plenty of content and a nice "story"!

The graphics were interesting: it's clearly meant to look like Wolfenstein(-era games) but there are some differences, like the jittering shading in the corners of walls and on my own weapon. The textures were simple but charming, as were the sounds.

It was cool to see there were even secrets, and the one time I was told, at the end of the level, that something was hidden at the gross toiler I had crossed earlier, I wasn't even super annoyed at having to backtrack :)

The enemies were for the most part not super challenging: the blue-uniformed ones used hitscan but were easy to hide from around the generously provided corners. The "more difficult" enemies which attacked with orbs of enemy were, by contrast, easy to strafe around. I knew I entered the final level when I was given a boatload of every ammo type and lots of food :)
toilari
12. Apr 2025 · 22:11 UTC
That was great, played the full game and got most of the secrets! Very solid retro-ish fps. The garage was great until I got lost and being terrified of the open space turned to frustration, but that's was for just a moment.

Nice writing and pacing. Change in visuals from the intro to the gameplay was quite sudden, which hurt the visual cohesion a bit, but that's just a small gripe. Intro was great nonetheless.

Good work, loved it! <3
Houmgaor
14. Apr 2025 · 21:14 UTC
Very cool game, I only played the first level the footage from @elzach and I'm impressed by the length of the game and the gradual descent from office desks to octopus-like creatures. So great level design, and the visual assets are also nice to set the mood.
fabonacci
20. Apr 2025 · 12:44 UTC
A finish game for a gamejam is a thing. It was really cool to play, the music, the mood, all was good. Nice game
Sibi
20. Apr 2025 · 13:19 UTC
Okay it took me way too long to figure out how to defeat the final boss. I tried all kinds of things, like breaking all the eggs and pillars or pushing him back to the elevator. I didn't realize that he was exposing some sort of weak point.
This was a half hour well spent. Really cool retro shooter (even with lore, although I skipped most of it).
Happy to see another elevator based shooter.