A Hill to Die For by Ogladian
Grow your ant colony, escape the Anteater!
How to Play
As the ant queen of this hill, your job is to not get eaten by the ant eater! Dig deeper into the ground; collect stone and food to build more rooms to birth more ants to control! When you're in a pinch, your children will not hesitate for even a nanosecond to sacrifice their life for the hill! Can you reach the depths of the Earth, or will the ever-encroaching tongue be your demise?
Controls
- Move the Camera - Left Click
- Select Ant - Left Click
- Dig - Hold Right Click and Drag
- Pause - ESC
Credits
- Programmed by CheesyPotatoes27 and AlbieG
- Art by Ogladian
- SFX, Dialogue and Names by SSSigaretta
- Made using Godot, Aseprite and jsfxr
- Kiwi Soda Font from dafont.com
- Song 8 Bit Nostalgia by David Renda
| Itch.io | https://ogladian.itch.io/a-hill-to-die-for |
| Link | https://github.com/AlbieGray/LD57 |
| Original URL | https://ldjam.com/events/ludum-dare/57/a-hill-to-die-for |
Ratings
| Overall | 564th | 3.37⭐ | 25🧑⚖️ |
| Fun | 611th | 3.109⭐ | 25🧑⚖️ |
| Innovation | 154th | 3.804⭐ | 25🧑⚖️ |
| Theme | 369th | 3.804⭐ | 25🧑⚖️ |
| Graphics | 557th | 3.413⭐ | 25🧑⚖️ |
| Audio | 476th | 3⭐ | 24🧑⚖️ |
| Humor | 371th | 2.976⭐ | 23🧑⚖️ |
| Mood | 706th | 3.071⭐ | 23🧑⚖️ |
| Given | 14🗳️ | 25🗨️ |
After producing a few more ants the game became pretty slow for me. I was playing the browser version.
I don't know if it has an end tho, the game was really slowly at a moment.
I kind of had an anteater bug, and I was fine playing.
And so cool I like it thanks!
Solid entry overall.
Unfortunately the game just didn't work very well for me. Certain mechanics, like how blockades and rooms worked, or when I could and couldn't spawn ants, weren't clearly explained, so I was pretty confused about how to play. Things also kept getting stuck - the tongue frequently kind of broke apart into bits or stalled in the middle of a tunnel, which often completely removed any danger from the game. Also, at a certain point in each of my attempts, all the ants would stop and become mostly unclickable. If I rarely did manage to select one, none of the options did anything. So no matter what I did, I could never play the game as intended for long.
It's a shame because I really like the design! If you manage to get some of those aspects of the game fixed up, I'd love to play a post-jam version and give it a proper go.
Could feel the personality with the ants dialogue too.
Nice creative use of the theme. Good tongue animation!
Anyway it was fun and the art was really cool, nice work for a game jam !