Grandóhma by Thijs Tak
This is my entry for the ludum dare 33 called Grandóhma.
Quick Guide:
Move you character over fields with humans and start combat. You kills will create bodies. Gather these and move to en empty space. Now create a spawn and it will start swaning new units on your side. The right of the screen lists all the units, bodies and food on the cell your cursor is over. The two buttons next to the end turn button will show the details of your forces (tower) and the humans(castle).
Your goal is to kill all defenders of the castle. Beware that if you attack the castle or even a village (building with no fences) as the start of the game wou will most likely be killed instantly due to the sheer number of defenders.
Any death (even if your allies kill them) will grand you experience. Once you have enough press the mutate button and you will gain one random base stat.
You have three types of attacks. See the details below.
I hope you have fun,
Full Description:
In this game you are the elder monster called Grandóhma. Your task is to kill the lord of the land, hidden safely inside his castle. To overthrow him you must gain strength by killing his people and creating spawn hives where more of your king will grow.
The game works as follows:
You control Grandóhma and her alone. To win against the humans you must start with killing their weaker units, Farmers and villagers. This will net you experience and allows you to gather their corpses.
With the corpses you can create spawn lairs. Here, minions will spawn and attack and harvest the humans on their on, though you can always drop more bodies to speed up the process.
With the xp gathered you can mutate your body, causing one of your base stats to increase randomly.
Following this pattern you must defeat the humans and conquer the castle.
The humans will not sit still either. The more you destroy their people the harder they will counter attack you and your minions. Beware of their knights because one you can best, ten you cannot, until you get stronger.
Controls:
The game can be played with the mouse, but playing with the keyboard speeds things along:
wasd: Movement
Space: combat
G: Get bodies
D: Drop Bodies
S: Create Spawn (Need at least one body)
M: Mutate
E: Enhance (Didn't make it in, sorry)
1: Normal combat
2: Fire combat
3: hunt combat
About Combat:
There are 3 different combat modes:
Normal: You (and your allies if you have them) will face all the enemies.
Fire: You attack once with a powerful attack, draining all your SP. It is very powerful and you gain a lot of bonus exp, but leaves no bodies and is a good way to quickly raise the enemies retaliation level.
Hunt: Only the enemy you attack can counter attack you. Sp cost depends on level and you automatically collect the body of the fallen. Safest way to battle in the beginning.
I'll make a screenshot with the icon explanation later.
Once again I bit of more than I could chew, but I hope you like it. Sorry for the complete lack of sound.
Concerning the source: You need grids by GameLogic to build. I used the grid to display the map on the screen. You don't need it to watch the rest of the code, including the simulation and actual game working.
Have fun playing,
Edit:
I've removed the embedded entry. For some reason it messed up the resolution of the game. The web link is still working though.
Quick Guide:
Move you character over fields with humans and start combat. You kills will create bodies. Gather these and move to en empty space. Now create a spawn and it will start swaning new units on your side. The right of the screen lists all the units, bodies and food on the cell your cursor is over. The two buttons next to the end turn button will show the details of your forces (tower) and the humans(castle).
Your goal is to kill all defenders of the castle. Beware that if you attack the castle or even a village (building with no fences) as the start of the game wou will most likely be killed instantly due to the sheer number of defenders.
Any death (even if your allies kill them) will grand you experience. Once you have enough press the mutate button and you will gain one random base stat.
You have three types of attacks. See the details below.
I hope you have fun,
Full Description:
In this game you are the elder monster called Grandóhma. Your task is to kill the lord of the land, hidden safely inside his castle. To overthrow him you must gain strength by killing his people and creating spawn hives where more of your king will grow.
The game works as follows:
You control Grandóhma and her alone. To win against the humans you must start with killing their weaker units, Farmers and villagers. This will net you experience and allows you to gather their corpses.
With the corpses you can create spawn lairs. Here, minions will spawn and attack and harvest the humans on their on, though you can always drop more bodies to speed up the process.
With the xp gathered you can mutate your body, causing one of your base stats to increase randomly.
Following this pattern you must defeat the humans and conquer the castle.
The humans will not sit still either. The more you destroy their people the harder they will counter attack you and your minions. Beware of their knights because one you can best, ten you cannot, until you get stronger.
Controls:
The game can be played with the mouse, but playing with the keyboard speeds things along:
wasd: Movement
Space: combat
G: Get bodies
D: Drop Bodies
S: Create Spawn (Need at least one body)
M: Mutate
E: Enhance (Didn't make it in, sorry)
1: Normal combat
2: Fire combat
3: hunt combat
About Combat:
There are 3 different combat modes:
Normal: You (and your allies if you have them) will face all the enemies.
Fire: You attack once with a powerful attack, draining all your SP. It is very powerful and you gain a lot of bonus exp, but leaves no bodies and is a good way to quickly raise the enemies retaliation level.
Hunt: Only the enemy you attack can counter attack you. Sp cost depends on level and you automatically collect the body of the fallen. Safest way to battle in the beginning.
I'll make a screenshot with the icon explanation later.
Once again I bit of more than I could chew, but I hope you like it. Sorry for the complete lack of sound.
Concerning the source: You need grids by GameLogic to build. I used the grid to display the map on the screen. You don't need it to watch the rest of the code, including the simulation and actual game working.
Have fun playing,
Edit:
I've removed the embedded entry. For some reason it messed up the resolution of the game. The web link is still working though.
Ratings
| Coolness | 88% | 2 |
| Overall | 2.71 | 787 |
| Fun | 2.33 | 855 |
| Graphics | 2.02 | 877 |
| Humor | 1.87 | 763 |
| Innovation | 2.78 | 602 |
| Mood | 2.51 | 740 |
| Theme | 3.31 | 529 |
Information:
The game does not appear to tell me what to do. However, I consider this is both a good and bad thing. It is bad in that some things felt like needed to be explained. Like if I needed to protect the tower or what made the spawn grow larger. On the other hand, trying to figure out what strategy worked best kept me playing and, if I was just told what everything did, I would have probable breezed through the game and not bothered with a playing any more.
Game-play:
I liked having to attack the smaller towns or random villagers in order to level up to the point of attacking the castle. It did feel strange that you would be instantly killed or be near mortal.
Overall:
The game was probably to big but even with the cut features .
Also, I almost completed the "Unwinnable" mode but the game became to slow to finish(It was taking several seconds to just attack). That might have had something to do with the 500,000 enemies.
Good job on the game.
You should explain some of the basics in game too
Some keybinds would have been great.
-Neith
But it's nice to see a more strategic game in this jam.