DOWNMOUSE by Martynas
DOWNMOUSE
Go down the tunnel

Escape the zone

Small note: I did not opt out of the Graphics category. Although I used an asset pack for my characters, probably 60% of all my time spent working on this game was polishing the visuals like working on the shaders, particles, overall style, etc. It seems a bit unfair to not being able to receive the rating on something you've worked so hard on. You may take this into consideration when rating that category.
| Standalone | https://itsmas.github.io/ludum-dare-57-web/ |
| Itch.io | https://itsmas.itch.io/rat-below |
| Original URL | https://ldjam.com/events/ludum-dare/57/rat-below |
Ratings
| Overall | 139th | 3.947⭐ | 21🧑⚖️ |
| Fun | 201th | 3.737⭐ | 21🧑⚖️ |
| Innovation | 443th | 3.237⭐ | 21🧑⚖️ |
| Theme | 232th | 4⭐ | 21🧑⚖️ |
| Graphics | 104th | 4.361⭐ | 20🧑⚖️ |
| Humor | 321th | 3.094⭐ | 18🧑⚖️ |
| Mood | 301th | 3.789⭐ | 21🧑⚖️ |
| Given | 7🗳️ | 12🗨️ |
I like the job done on shaders and VFX's: outlines and recoloring of sprites look very pretty!
Did you use custom RenderFeature for URP or rendered the mask with the second camera?
Also, I'd like the birds to absorb fewer hits before being killed, so I could continue without stopping.
I guess that making running continious would make the flow of the game a lot smoother.