Knights From Inside My Walls by WelshDivision
Made by Mack101dog, Mark, and FishBowlll
Knights From Inside My Walls is a isometric shooter with a focus on changing and differing spells. Descend into the depths of the evil wizarding cult and slay the Grand Wizard. Challenge three separate levels, growing in strength as your spells change in damage, shape, and direction. Fight a variety of enemies in the Story Mode or try to get a high score in Infinite Mode.
Tools Used
- Godot 4.4
- Blender 4.4
- FL Studio
Controls
- Left Mouse / Space / A / Right Bumper / Right Trigger: Attack
- WASD / Left Thumbstick / DPAD: Move
- Mouse / Right Thumbstick: Aim
- Escape: Open Menu
Images / Video



Developer High Scores
Story
- 4/7/2025 4:51 PM 146.94 Seconds
Infinite
- 4/7/2025 3:46 PM: Wave 20 (362.89 Seconds)
| Windows 10, Untested on Windows 11 | https://drive.google.com/file/d/1qWpTqw5u4rFem584fw0bx9Qr9vmuFXgK/view?usp=sharing |
| macOS, Untested | https://drive.google.com/file/d/1D0u67Wwzi27S3kztRePZGK-_tkAUZYz3/view?usp=sharing |
| Linux, Untested | https://drive.google.com/file/d/1vcftYDv9XQu6JRsc7Ywpk-R5BmXk19qy/view?usp=sharing |
| Original URL | https://ldjam.com/events/ludum-dare/57/knights-from-inside-my-walls |
Ratings
| Given | 6🗳️ | 13🗨️ |

I played on macOS, and it didn't work on first try (very normal for Jams :smile: ) here's how I got it to work, in case it helps others:
- Download the zip from google, and Safari should open it by default.
- Drag the folder onto terminal, or into terminal to cd to it.
- Make the binary executable; `chmod +x ~/Downloads/KnightsFromInsideMyWallsMac/KnightsFromInsideMyWalls.app/Contents/MacOS/KnightsFromInsideMyWalls`
- Then, in Finder, right-click open the file. It will warn you the developer is untrusted; that is because the app wasn't notarized by Apple.
- Open System Preferences -> Privacy & Security -> KnightsFromInsideMyWalls.app -> Open Anyway
- TouchID/Password then it should open!
A+ On the giant wizard
I really like the randomization of spells-- really had that gungame feel from counterstrike where you dont know what your skills will be on any given level.
Fix up the colliders and spawning of objects/enemies
Keep art on frame
Expand on this and you could have a great game!
If I could change something, I'd add the ability to level up manually instead of automatically — it’s not always clear how my attacks are changing. Also, during the battle with the worms, they teleported around the field. There were also some issues with animations.
The game freezes a bit, especially when spell is being casted. Though my PC is a potato, ngl.
Had fun playing it, thanks!