GTFD! by Valentin Roche
Tower Defense but the further you Get The Fuck Down!
The harder it gets.
We didn't get to fully wrap up the tutorial so here are the commands:
- Clicking on a valid turret position to bring up the shop menu
- Press Esc to try and close the shop menu
- Press Space to start a wave (if you press more than once it'll spawn more zombies in the current wave)
- WASD allows you to turn the camera around and up
- Pressing W once shows you the topdown view of the map
- Pressing W again shows you the layer to come
Enjoy the falling menu turret y'all (Doesn't fall anymore)
Wait a bit when the wave is cleared to have the animation for the new layer!
s/o prodbysamwashere for the music: https://www.instagram.com/prodbysamwashere/
| Link | https://github.com/valentin-roche/fluffy-bassoon |
| Original URL | https://ldjam.com/events/ludum-dare/57/gtfd |
Ratings
| Overall | 306th | 3.714⭐ | 23🧑⚖️ |
| Fun | 291th | 3.595⭐ | 23🧑⚖️ |
| Innovation | 427th | 3.262⭐ | 23🧑⚖️ |
| Theme | 533th | 3.5⭐ | 23🧑⚖️ |
| Graphics | 376th | 3.81⭐ | 23🧑⚖️ |
| Audio | 356th | 3.4⭐ | 22🧑⚖️ |
| Mood | 400th | 3.619⭐ | 23🧑⚖️ |
| Given | 21🗳️ | 19🗨️ |
I accidentally realized you could launch an infinite number of waves by just spamming space.
So my map was full of turrets by the end of round 3
Very interesting graphics, and nice sound design, it was fun
Dope game though, I really enjoyed the mood and the visuals, sending giant waves of enemies by spamming space was delightful with a full army of snipers and miniguns

Would be interesting if you'll keep on improving difficulty etc. after the gamejam!

I love tower defense games so this was right up my alley. I really like the graphics and the audio! I think the scaling needs some work though. I was able to clear every wave quite easy, not sure how many levels there are but I play to level 12