DORFS by pro4
DORFS is my love letter to the game "Gnorp Apologue". The game is meant to be played as a casual idler game, where you can be more active at times if you desire by actively clicking on elements that your Dorfs are automating. Gather up resources, unlock upgrades, and delve the depths of the Dorf's fortress. Progress further into the depths to gather even more resources and become absurdly powerful.
If you are having performance issues, I would recommend the platform native executables as they will run significantly better than the HTML5 web version.

Controls:
WASD or Right click drag: Move camera around
Left Click: Interact with gold/gem resources
Mouse Hover: Get details from buildings/signs
Attribution: * Background Music: Joe Reynolds - Lolor (CC-BY 3.0) * FONT: KennyNL - KennyFonts (CC0)
All code/art/design were done during the 72 hour jam period by me.
| HTML5 Web Version | https://profour.itch.io/dorfs |
| In Downloads Section | https://profour.itch.io/dorfs |
| In Downloads Section | https://profour.itch.io/dorfs |
| Original URL | https://ldjam.com/events/ludum-dare/57/dorfs |
Ratings
| Overall | 55th | 4.163⭐ | 54🧑⚖️ |
| Fun | 50th | 4.125⭐ | 54🧑⚖️ |
| Innovation | 343th | 3.402⭐ | 53🧑⚖️ |
| Theme | 100th | 4.221⭐ | 54🧑⚖️ |
| Graphics | 237th | 4.067⭐ | 54🧑⚖️ |
| Humor | 135th | 3.677⭐ | 50🧑⚖️ |
| Mood | 209th | 3.942⭐ | 54🧑⚖️ |
| Given | 22🗳️ | 46🗨️ |
Really neat, I spent more time on this game than expected,
but I have to go to work now.
Much more fun to play than most professionally made idle games I've played
Good job for a one-dev game.
One criticism: the theme didn't serve the gameplay much. It was more built around Gnorp than Depths.

HTML5 version definitely couldn't handle it once I got pretty deep in to it, but that's not a you problem.
I love watching number go up. Great job!
Everything combines well in this game.
It also got me a little confused at the beginning, but I figured it out soon enough. What I did not understand at first was why the miners were just dumping the gold on the ground, instead of bringing it to the safe XD But then I understood I had to click on it to pick it up :)
I think the artstyle fit the theme perfectly! And it felt very satisfying when you got further to see all the gold fly over the screen to the safe. Really well done! :D
Very enjoyable for an idle game!
I just wish there were some sounds! The music is nice and relaxing, but at least I would have wanted some feedback when button pressing!
Other than that, it's a great entry!