More in depth by enmarimo
A game where you have to go more in depth to solve puzzles and complete the levels*.
The game is made with Godot Engine. My first time using it, and I am surprisingly pleased. I will use it more from now on.
As usual, the jam didn't go as expected. Initially I had different ideas, I wanted to make an adventure game using some mechanics derived from different meanings of depth, but ended up with something quite different (though the main mechanic is more or less the same).
Overall I'm satisfied as this time I submitted a "full" game, with menus, audio and a whole level. Good enough for the first Ludum Dare. Let's see if I can make it better the next time.
*I say it in plural but there is only one level. I didn't have time to integrate everything and packed only what was working so I could submit it in time.
| Link | https://enmarimo.itch.io/more-in-depth |
| Original URL | https://ldjam.com/events/ludum-dare/57/more-in-depth |
Ratings
| Overall | 777th | 2.957⭐ | 25🧑⚖️ |
| Fun | 587th | 3.152⭐ | 25🧑⚖️ |
| Innovation | 270th | 3.523⭐ | 24🧑⚖️ |
| Theme | 416th | 3.717⭐ | 25🧑⚖️ |
| Graphics | 716th | 2.891⭐ | 25🧑⚖️ |
| Audio | 502th | 2.886⭐ | 24🧑⚖️ |
| Humor | 664th | 2.075⭐ | 22🧑⚖️ |
| Mood | 824th | 2.659⭐ | 24🧑⚖️ |
| Given | 20🗳️ | 15🗨️ |
@zedgame @leperidot @tero-pulkkinen @joey-vrij @howtobehayes there will be more levels! At least I want to implement some ideas I had during the jam (but didn't had time to implement)
@beebster-games Thanks! I will take a look at it.
@ilya-damyan yes, there will be situations that can only be completed in 2D (like a platform that's too far away in 3D)
@moogs yeah, that's the idea!
@clymm true... I forgot to add a restart when the cube falls
A solid entry, good work! <3