Blackgold Vanguard by awr
Our submission for the LD57 Extra Jam! Defend a midsea oil platform from hordes of oil-monsters, from above and below sealevel!

Use ASDF to expose one of your four turrets, then use LMB to fire. Turrets can only be damaged when exposed, and heal when inactive.
As you get cash from killing monsters, you can upgrade your turrets with the 1-4 keys. Horizontal offset active turrets via scrolling or using Shift/Cmd.

Wanted to submit something for the 3-day jam, unfortunately we didn't quite make it in time but we wanted to submit something anyway, so we're pushing this for the Extra category. :smiley: Hope y'all enjoy!
Programming: Ashley Rohan
Programming: April Walker
Programming: Max Stucker
Art: Maeve Walls
Music: Morgan Imago
| Link | https://drainkid.itch.io/blackgold-vanguard |
| Link | https://drainkid.itch.io/blackgold-vanguard |
| Original URL | https://ldjam.com/events/ludum-dare/57/blackgold-vanguard |
Ratings
| Given | 0🗳️ | 0🗨️ |
It took me a while to get the press and hold aspect.
I think there're some UX challenges to be solved in holding the ASDF keys especially when the 4 turrets' arrangement is also part of the level design.
I love the idea of manual turret management.
While playing it, I was wishing for a few size/contrast tweaks, more variety in ammunition, and not relying completely on money for upgrades.
Good job team!