Blackgold Vanguard by awr

[raw]
made by awr for Ludum Dare 57 (EXTRA)

Our submission for the LD57 Extra Jam! Defend a midsea oil platform from hordes of oil-monsters, from above and below sealevel!

Screenshot<em>2025-04-21</em>181744.png

Use ASDF to expose one of your four turrets, then use LMB to fire. Turrets can only be damaged when exposed, and heal when inactive.

As you get cash from killing monsters, you can upgrade your turrets with the 1-4 keys. Horizontal offset active turrets via scrolling or using Shift/Cmd.

Screenshot<em>2025-04-21</em>181651.png

Wanted to submit something for the 3-day jam, unfortunately we didn't quite make it in time but we wanted to submit something anyway, so we're pushing this for the Extra category. :smiley: Hope y'all enjoy!

Programming: Ashley Rohan

Programming: April Walker

Programming: Max Stucker

Art: Maeve Walls

Music: Morgan Imago

Ratings

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Feedback

Aizomon
23. Apr 2025 · 00:56 UTC
Interesting take on the ammo management. I think that concept along can be a strong twist for a tower defense game.

It took me a while to get the press and hold aspect.

I think there're some UX challenges to be solved in holding the ASDF keys especially when the 4 turrets' arrangement is also part of the level design.
lloydlobo
26. Apr 2025 · 10:39 UTC
This game has too much potential that is just waiting to be actualized.
I love the idea of manual turret management.

While playing it, I was wishing for a few size/contrast tweaks, more variety in ammunition, and not relying completely on money for upgrades.

Good job team!