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So this was probably made in around 24 hours.\n\nI really wanted to try making some kind of old pseudo 3D racing style game..\nand that seemed like a good idea when the theme is \"old tech\".\n\nSo it's at tiny game where you drive \"steam\" buggies around a procedurally generated track.\n\nTools used: bfxr, audacity, gimp, wing3d, visual studio 2022, raylib & ableton live 11 lite.","scope":"public","node-timestamp":"2026-10-18T15:10:15Z","meta":{"author":[1978],"cover":"\/\/\/content\/ab7\/z\/7388c.jpg","link-01":"https:\/\/www.cogitarecomputing.com\/steambuggy\/LD60.7z","link-01-tag":[50],"link-01-name":"Terrible source code","link-02":"https:\/\/www.cogitarecomputing.com\/steambuggy\/steambuggy.zip","link-02-tag":[42337],"link-02-name":"Game download"},"meta-timestamp":"2026-10-18T16:34:03Z","path":"\/events\/ludum-dare\/60\/steam-buggy","parents":[1,5,9,432763],"files":[],"files-timestamp":0,"love":0,"comments":14,"comments-timestamp":"2026-10-20T22:26:56Z","grade":{"grade-01":14,"grade-02":14,"grade-03":13,"grade-04":14,"grade-05":14,"grade-06":14,"grade-07":12,"grade-08":12},"magic":{"cool":158.27351342061,"feedback":15,"given":31,"grade":13.375,"smart":-8.9599632673169},"_collation":{"event":"LD60"},"_live_source":{"record":"runs\/20261020T230030.062108Z\/records\/0006.json","object":"objects\/e5509473033a9835fe7c29fe2e1ef6a924e040a3eb4ad648b0c802caa337a09b","sha256":"e5509473033a9835fe7c29fe2e1ef6a924e040a3eb4ad648b0c802caa337a09b","response_url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/434363+435567+435565+435538+435559+435558+435551+435382+435553+435549+435548+432846+435546+435547+435544+435541+435543+434120+435535+435532+435530+435531+435527+432983+432946+432848+433311+435524+435528+435525+435063+435523+435520+435521+435519+434021+432888+435517+433749+435515+432780+435514+435511+435513+434253+435512+435509+434146+434846+435503","captured_at":1792537303},"_score_source":{"source_modified":1792535216,"source_version":1380515,"capture":{"record":"runs\/20261020T230030.062108Z\/records\/0010.json","object":"objects\/61a9a7430d8cd3ec8bafd53c05a479a83281174b75d08e2bca4a0d912c1498bf","sha256":"61a9a7430d8cd3ec8bafd53c05a479a83281174b75d08e2bca4a0d912c1498bf","response_url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/432848+433311+435524+435528+435525+435063+435523+435520+435521+435519+434021+432888+435517+433749+435515+432780+435514+435511+435513+434253+435512+435509+434146+434846+435503+435505+435502+435500+435499+435498+435497+435495+435493+432799+435492+435496","captured_at":1792537387},"source":"captured-api"}},"text":"I, as usual, didn't have a lot of time to make something. So this was probably made in around 24 hours.\n\nI really wanted to try making some kind of old pseudo 3D racing style game..\nand that seemed like a good idea when the theme is \"old tech\".\n\nSo it's at tiny game where you drive \"steam\" buggies around a procedurally generated track.\n\nTools used: bfxr, audacity, gimp, wing3d, visual studio 2022, raylib & ableton live 11 lite.","title":"Steam buggy","wayback_recovered":true,"wayback_source":{"record":"runs\/20261018T151530.638661Z\/records\/0002.json","object":"objects\/02f3b7cfbe0142fe64a23d097afca836a291d44a6c14ffc79bb85b62597bfa72","sha256":"02f3b7cfbe0142fe64a23d097afca836a291d44a6c14ffc79bb85b62597bfa72","response_url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/433393+432848+435523+435520+435521+432866+435522+434219+435519+433641+434021+432888+433226+435517+433749+433271+434923+435382+435206+435516+435515+432780+435504+435514+435511+435513+434792+432833+434253+435512+435509+433250+434061+433609+434146+433351+435508+434373+434846+435503+433487+435505+435502+435501+435500+435485+435499+435334+435498+435497","captured_at":1792336533}}