Windmeup!上发条! by Colescott

Wind Me Up! / 上发条!
English
An old clockwork robot. An aging factory. One last shift to keep everything running.
Welcome to Wind Me Up!, a small 2D factory-maintenance game created for Ludum Dare 60 — Old Tech.
You play as a little clockwork robot responsible for keeping an aging factory alive.
Machines wear down, equipment breaks, and emergencies never seem to stop. You'll need to rush between machines, perform repairs, manage your energy, and prevent the factory from shutting down.
But there's one problem...
You need winding up, too!
Every movement consumes your precious spring energy. Sometimes, the best thing you can do is stop, wind yourself up, and prepare for the next emergency.
As the shifts grow more challenging, you'll need to make increasingly difficult decisions about what to repair first.
Can a little piece of old technology keep an entire factory running? P.S. This is my first time participating in a Game Jam! A significant portion of the game's code and some of its art assets were generated with the assistance of AI.
中文介绍
一台老旧的发条机器人,一座逐渐衰老的工厂,以及最后几次必须完成的值班任务。
欢迎来到《上发条!》,一款为 Ludum Dare 60 — Old Tech(旧科技) 主题制作的 2D 工厂维护小游戏。
你将扮演一台依靠机械发条运转的小机器人,负责维持一座老工厂的正常运行。
设备会逐渐磨损,机器会发生故障,突发事件更是接连不断。你需要穿梭于不同设备之间,进行维修、管理自身能量,并努力阻止工厂彻底停摆。
但这里还有一个小问题……
你自己也是需要上发条的!
每一次移动都会消耗宝贵的发条能量。有时候,你必须暂时停下脚步,重新拧紧自己的发条,为下一次抢修做好准备。
随着值班任务逐渐变得困难,你需要判断哪些设备应该优先维修,如何分配有限的时间。
一台旧时代的小机器人,真的能够维持整座工厂的运转吗?
Theme / 主题:Old Tech
EN: Old technology is more than just a visual theme in this game. The robot's mechanical limitations and the factory's aging machinery form the foundation of the gameplay. You must maintain both yourself and the machines you were built to repair.
中文: 在这款游戏中,旧科技不仅仅是一种视觉风格。主角的机械限制、工厂设备的老化,以及需要不断维护的运行系统,共同构成了游戏的核心玩法。你不仅需要维护工厂,还必须维护自己。
Development / 开发说明
EN: Created for Ludum Dare 60 using Tuanjie Engine 1.10.4 and C#. OpenAI Codex was used to assist with programming and implementation. The game also uses procedurally generated visual elements. Third-party assets and AI-generated content, where applicable, are disclosed and credited.
中文: 本作品使用团结引擎 1.10.4 和 C# 开发,参加 Ludum Dare 60。开发过程中使用了 OpenAI Codex 辅助编程与功能实现,并采用程序化方式生成部分视觉元素。第三方素材及 AI 生成内容(如有)将根据实际使用情况进行披露与署名。
Old doesn't mean obsolete.
老旧,不代表毫无价值。 又及,这是我第一次参加gamejam,游戏不少代码以及部分美术资源由AI生成
| Link | https://colescott00749.itch.io/windmeup |
| Link | https://colescott00749.itch.io/windmeup |
| Original URL | https://ldjam.com/events/ludum-dare/60/windmeup |
Ratings
| Given | 1🗳️ | 1🗨️ |