Carbineball by Antti Haavikko

Sure, pinball isn't the oldest of techs out there but it was the first thing that come to mind thinking of ideas. Been going to the office a lot more (or at all) on my day job lately and quite recently a pinball machine has appeared there. So I guess that's why it came to mind thinking of older technology.
Carbineball is my take on pinball. It's not really that far off from normal pinballs but the main way to interact with the ball is quite a bit different. Your mouse cursor is basically a character that can bump the ball and is also equipped with two revolvers to interact with the ball from range too. So it's kinda similar to pong/breakout/arkanoid too.
So like in a classic arcade game fashion, you build up multiplier at the same time you rack up points and also need to be careful not to let your accumulated multiplier be lost. You can build it up by bumping the ball but need to shoot between bumps or the multiplier won't go up. There is also a sun bumper pad at the bottom of the screen that too increases your multiplier but it's also a bit risky as ball falling off the screen will obviously be a failure.
The board is basically split to three distinct section with own aims and interactions. There is a rotating bonus game picked every 30 second which will result in a lot more point than normal really encouraging you to not just keep doing one of them.
And finally there are a couple of different characters and balls to unlock and use with their own unique bonuses, strengths and weaknesses. Find a way to score big and claim a spot on the online leaderboards! Super interested to see and hear what strategies end up being the best ones and how crazy the scores will get.
Oh, and forgot to mention it anywhere in the game itself but there are alternate shoot keys Q/E to help touchpad users a bit.
đŽđšī¸ Download or play online on itch.io đšī¸đŽ

đ ī¸ Tools used
- Godot 4.7.1
- Logic Pro X
- ZzFX
- Affinity Designer 2
đī¸ Gameplay video
â° Dev timelapse
đĨī¸ Screenshots

Ratings
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