Time Spill by Chronodrax
You are the Wheel of Time.
People want to stop you.
Crush their hopes.
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For this Ludum Dare, I've added an extra challenge to myself : create a game that would require only the mouse wheel to play, and it worked !
I hope you'll enjoy playing it ;)
Sadly there's only 1 level since I spent most of the time improving the Level Design and gameplay (physics behavior, feedback, etc).
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Made with Unity 5;
Music made with Audiotool, sounds with bfxr.
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CHROME VERSION (WebGL) : www.teradem.net/LD/TimeSpill/WebGL/index.html
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edit : It seems that mac users have an issue with the mouse wheel. I don't own a mac though so it's hard to debug. If you are a Mac user, can you please tell me more about it ? Is it on the web player only or the downloadable/executable too ? On the latter, have you tried changing the controls ?
Other known bugs :
- Too many creatures spawn after 400 seconds
- For unknown reasons the wheel could get stuck between a ceiling and a creature without killing it, and make movements impossible.
I'll improve those in a post-compo version after the judging ends.
People want to stop you.
Crush their hopes.
----
For this Ludum Dare, I've added an extra challenge to myself : create a game that would require only the mouse wheel to play, and it worked !
I hope you'll enjoy playing it ;)
Sadly there's only 1 level since I spent most of the time improving the Level Design and gameplay (physics behavior, feedback, etc).
---
Made with Unity 5;
Music made with Audiotool, sounds with bfxr.
---
CHROME VERSION (WebGL) : www.teradem.net/LD/TimeSpill/WebGL/index.html
---
edit : It seems that mac users have an issue with the mouse wheel. I don't own a mac though so it's hard to debug. If you are a Mac user, can you please tell me more about it ? Is it on the web player only or the downloadable/executable too ? On the latter, have you tried changing the controls ?
Other known bugs :
- Too many creatures spawn after 400 seconds
- For unknown reasons the wheel could get stuck between a ceiling and a creature without killing it, and make movements impossible.
I'll improve those in a post-compo version after the judging ends.
Ratings
| Coolness | 96% | 2 |
| Overall | 3.35 | 288 |
| Audio | 3.18 | 249 |
| Fun | 3.65 | 109 |
| Graphics | 2.70 | 659 |
| Humor | 2.58 | 522 |
| Innovation | 4.29 | 10 |
| Mood | 2.95 | 500 |
| Theme | 2.53 | 846 |
Perhaps using both mouse buttons or the X of the mouse when clicking would be better?
Chrome version fails to launch with a javascript exception pop up
Pros:
-Cool just to spare time
-Really fun mechanic
-Never seen a mouse-wheel control :P
Cons:
-The theme could've been displayed better
-Lack of objective
I did get tired of spinning the wheel so much however and a backup control system with keyboard (left/right keys) would have been nice.
Nice work!
I really loved the way you linked sound and wheel speed.
Nice work!
Maybe a final objective other than gathering score would be nice, or maybe put some traps so you can die.
Really liked it :)
However, if you play long enough, the people seem to multiply quickly and slows down the game a lot. But that only happens after playing the game for about 10 minutes.
I did like that the health was integrated into the player and the colors change among the people when they want to throw a bomb.
Nice work!