Forgotten Cavern by Thepattybeast

[raw]
made by Thepattybeast for LD33 (JAM)
For help see the help menu or res/help.txt
also right click to delete a tower and left click on the top bar of the tower selection to swap it to the other side. (forgot to add that to the help)
This game requires java 8

You are a monster trying to stop himself from eating a village using towers see the intro for more info

Late Description update(sorry i wrote the original right before running out the door to not be late)
Even though this is a jam i worked alone (was supposed to work with another guy to do sound but he never responded)

Sorry for the lack of content however you can add your own content easily by following this guide http://pastebin.com/KPGihtQS if you make anything i would love to see it.

Libraries:
LWJGL: http://www.lwjgl.org/
CORE Engine: https://bitbucket.org/Thepattybeast/core-java-game-engine/

Troubleshooting:
run java -jar "Forgotten Cavern - LD33.jar" to get console output (Shift+rightclick->"open command window here" to open console)

"unsupported major.minor version 52.0" means your java is outdated(see above)

Ratings

Coolness 33% 1842
Overall(Jam) 2.95 771
Audio(Jam) 2.12 659
Fun(Jam) 2.72 766
Graphics(Jam) 2.16 985
Humor(Jam) 2.25 795
Innovation(Jam) 3.00 520
Mood(Jam) 2.65 856
Theme(Jam) 2.42 1027

Feedback

DaanVanYperen
24. Aug 2015 路 20:26 UTC
Like the story, not certain how I can actually defeat the monster, he takes down my towers easy!
馃帳 Thepattybeast
25. Aug 2015 路 03:21 UTC
@DaanVanYperen The attraction system is key you must use it to maximize the time the monster is in range of a tower.
adsilcott
25. Aug 2015 路 04:08 UTC
At first I thought this was a really impossible tower defense game, but once I figured it out it was really fun, and i was sad to run out of levels. Very innovative, I'd love to see the concept expanded!
馃帳 Thepattybeast
25. Aug 2015 路 13:32 UTC
@adsilcott Yeah i really wanted to make more content however real life got in the way

You can make your own levels though
kles4enko
25. Aug 2015 路 16:40 UTC
Looks like it needs more balance. The monster is so damagable)
Own java engine - Great!
dollarone
26. Aug 2015 路 01:10 UTC
Cool idea. Some of the levels took me several tries, I like how you have to experiment with the towers to get it right. But who is the monster? ;)
馃帳 Thepattybeast
26. Aug 2015 路 02:42 UTC
@dollarone you are its explained in the intro text however that is pretty much the only way the theme is done.
MercuryXGames
14. Sep 2015 路 08:46 UTC
nice