God has a system by jordinuco
Feel like a god managing eternity as if you were a Systems Engineer. Millions of people may call you a monster, but... do you really care?
About the development
- Tool: GameMaker V 1.4.1567. Yes? Yes. The source is yours if you want. Use at your own risk, but you´ll need the HTML5 export module
- http://www.bfxr.net/ for the annoying sound of the keys
- gmCallback HTML5 extension for GameMaker from http://JacksonYarr.com/
And that´s all. Feel free to critizise or show your enthusiasm about the idea.
Thanks for playing it!
About the development
- Tool: GameMaker V 1.4.1567. Yes? Yes. The source is yours if you want. Use at your own risk, but you´ll need the HTML5 export module
- http://www.bfxr.net/ for the annoying sound of the keys
- gmCallback HTML5 extension for GameMaker from http://JacksonYarr.com/
And that´s all. Feel free to critizise or show your enthusiasm about the idea.
Thanks for playing it!
Ratings
| Coolness | 79% | 2 |
| Overall(Jam) | 3.29 | 449 |
| Fun(Jam) | 2.98 | 594 |
| Humor(Jam) | 2.89 | 470 |
| Innovation(Jam) | 4.05 | 36 |
| Mood(Jam) | 3.21 | 461 |
| Theme(Jam) | 3.24 | 685 |
Tackling managing the entire cosmos creates certain expectations with the player, and I understand you chose the limited interventions certain monotheistic religions have to highlight what the game is joking about.
It feels like walking through a story more than an interactive experience, where things happen in order for as long as you have things to try out. Eventually you run out of animals and plants as the humans increase in number, and a balance can never happen.
I don't know how much time you had left to spare, but some options given to the player would have made the universe feel more like their own.
For example, creating a prophet could have had options about what kind of prophet you are sending out - it could be an 1) enthusiastic 2) raccoon who 3) can breathe fire.
Same goes for the messiah. As long as you are all-powerful, might as well have a little fun on the way out.
As others have said, if you come back to this it would be nice to play up the strategy aspect and let people individually balance plants / animal / people / good / evil
It was enjoyable to play, and could have been even more interesting with more options.
Well, we had a nice run.
>ARMAGGEDON