{"author_link":"\/author\/mrsylar59\/","author_name":"MrSylar59","author_uid":"38521","comments":[{"author_name":"Gigaraptor","author_uid":"55844","time":"Aug 24, 2015 @ 7:56pm","epoch":1440445860,"text":"The voices are hilarious, although the animations are meh and the hitboxes are a little big"},{"author_name":"MegasDragos1","author_uid":"56468","time":"Aug 24, 2015 @ 7:56pm","epoch":1440445860,"text":"Half of my gameplay I was stuck in the walls, i don't mean that i didn't have fun, i did, it's a cool game concept."},{"author_name":"hgcummings","author_uid":"11392","time":"Aug 24, 2015 @ 7:58pm","epoch":1440445980,"text":"I liked the overall mood and the graphics (the sprites were well-drawn in particular). The gameplay was pretty solid although it felt like a bit of a slow start. I also found the player movement slightly buggy (sometimes lost the ability to move in certain directions for some reason)."},{"author_name":"gene-z","author_uid":"26095","time":"Aug 24, 2015 @ 7:59pm","epoch":1440446040,"text":"Nice idea .. keep working"},{"author_name":"VampyVampire","author_uid":"24260","time":"Aug 24, 2015 @ 8:03pm","epoch":1440446280,"text":"I like this idea a lot. good job!"},{"author_name":"AndyBrown","author_uid":"5699","time":"Aug 24, 2015 @ 8:17pm","epoch":1440447120,"text":"Fun game, but I think you should lose points for destroying the walls of your labyrinth. I agree the hitboxes were a bit big, so I ended up cheesing the wall breaking mechanic to just ignore most obstacles. Nice entry! Oh. and it crashed on the level with &quot;Make them pay&quot; written on the floor in blood.\r<br\/>  \r<br\/>FATAL ERROR in\r<br\/>action number 1\r<br\/>of  Step Eventobj_human\r<br\/>for object obj_fireball:\r<br\/>\r<br\/>Unable to find any instance for object index '9' name 'obj_human'\r<br\/>at gml_Object_obj_fireball_Collision_9"},{"author_name":"frokes","author_uid":"44142","time":"Aug 24, 2015 @ 9:29pm","epoch":1440451440,"text":"The controls feel wrong, you get stuck on every wall you touch and you cant move diagonally. I also had trouble with the wall breaking action especially beacause you have to destroy two blocks next to each other. Could be a really nice game but it needs to be polished."},{"author_name":"daveh","author_uid":"55246","time":"Aug 24, 2015 @ 9:30pm","epoch":1440451500,"text":"Nice entry. Smashing walls to avoid fireballs sometimes was good. I laughed when I read &quot;MAKE THEM PAY&quot; scrawled across the hallway. :-)\r<br\/>\r<br\/>Hit the same error as above on the same level when there was one human left."},{"author_name":"TooMuchPete","author_uid":"24733","time":"Aug 25, 2015 @ 3:36am","epoch":1440473460,"text":"The walls were a little sticky and the hitboxes were a little bigger than I expected, but once I got those things figured out it was smooth sailing! Nice work!"},{"author_name":"Luneyco","author_uid":"54818","time":"Aug 25, 2015 @ 1:50pm","epoch":1440510300,"text":"Not bad, but the controls are a little bit fuzzy."},{"author_name":"DrZanuff","author_uid":"15108","time":"Aug 25, 2015 @ 10:23pm","epoch":1440541080,"text":"I loved the voice of the humans. I wish we could smash them with the Space too."},{"author_name":"Strike","author_uid":"56894","time":"Aug 26, 2015 @ 1:05pm","epoch":1440594000,"text":"I am wondering if keyboard only or joystick controls would have made the experience better. Breaking walls is nice, but I ended up abusing it to avoid all traps. And the joy of exploring the labyrinth was gone. As AndyBrown said, having some penalty when breaking walls could maybe work.\r<br\/>\r<br\/>Good overall job anyway ;)"},{"author_name":"crucknuk","author_uid":"53686","time":"Aug 26, 2015 @ 2:09pm","epoch":1440597840,"text":"Well done! You should add a malus for breaking walls to avoid the hide-and-seek effect: traps can be avoid to easily"},{"author_name":"ToloaGames","author_uid":"55166","time":"Aug 27, 2015 @ 1:58pm","epoch":1440683580,"text":"reminds me of gauntlet, controls seem broken though."},{"author_name":"6DownStudios","author_uid":"39552","time":"Sep 4, 2015 @ 5:19am","epoch":1441343640,"text":"Voice sound effects are great, especially the humans, Quite funny!  Reminded me of the squeaky elves in Gex 3."},{"author_name":"chikun Dev Team","author_uid":"29857","time":"Sep 9, 2015 @ 11:52am","epoch":1441799220,"text":"Instead of making them pay, why can't I make them...\r<br\/>\r<br\/>... pray? #stopviolenceinvideogames"}],"images":["ld33\/38521-06b155349fc2f9092dc4ec96c87e636f.jpg","ld33\/38521-1919928c0113c8c0d12c22abc7bc7aed.jpg","ld33\/38521-1d7837fc56aa701152c3ce14d16100a2.jpg","ld33\/38521-c5074ddcb45319717e5ce375c872f971.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/bu5g64nvuiwsbds\/Minotaur.zip?dl=0","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/c7ighib1n7aamrc\/Soundtrack.zip?dl=0","text":"Soundtrack"}],"metadata":{"g_key":"9844","g_author":"38521","g_event":"LD33","g_eventkey":"29","g_subevent":"JAM","g_urlkey":"9878","g_title":"Minotaur","g_status":"UCHK1","g_place":"1020","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/38521-shot0-1440442856.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/38521-shot1-1440442856.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/38521-shot2-1440442856.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/38521-shot3-1440442856.png-eq-900-500.jpg"],"text":"You are the Minotaur! This my second Game Jam! This is an arcade styled game where your main objective is to gather as many points as you can.\r\n\r\n-Controls-\r\n\r\nWASD or ZQSD to move\r\nSPACE when near walls to destroy them\r\nLEFT MOUSE CLICK to throw axes at humans and kill them\r\n\r\n-Tools used-\r\n\r\nGame Maker Studio\r\nPaint.NET and Gimp for textures and animation.\r\nPulseBoy for the only in game music.\r\n","title":"Minotaur"}