Tenebris Morte by FerraWare
----TENEBRIS MORTE----
[CONTROLS]
---WASD
---ARROW KEYS
[OBJECTIVE]
---KILL ALL BOYS BEFORE SUNRISE
[ABOUT]
---[ENGINE]
------HAXEFLIXEL
---[IMAGES]
------PHOTOSHOP
---[MUSIC]
------FL STUDIO
---[SOUNDS]
------SFXR
[CONTROLS]
---WASD
---ARROW KEYS
[OBJECTIVE]
---KILL ALL BOYS BEFORE SUNRISE
[ABOUT]
---[ENGINE]
------HAXEFLIXEL
---[IMAGES]
------PHOTOSHOP
---[MUSIC]
------FL STUDIO
---[SOUNDS]
------SFXR
Ratings
| Coolness | 58% | 3 |
| Overall | 2.87 | 699 |
| Audio | 2.95 | 364 |
| Fun | 2.54 | 771 |
| Graphics | 1.82 | 905 |
| Humor | 2.53 | 542 |
| Innovation | 3.24 | 315 |
| Mood | 2.60 | 704 |
| Theme | 3.69 | 271 |
The “Approach Slowly” option worked every time for me and I ended up with so many buffs that I had maxed stats not long after starting.
I don’t think the music felt right for the experience of killing children.
I would have preferred if the GUI was at the bottom of the screen since it kept obscuring the oncoming text.
I really like the literal branching paths, though. Very well done.
It would be nice if there was more of a difference between monsters and locations, other than the text you get. (Unless there is and I don't know what it is =P)
It is really nice to rest among the chaos of JAM. Thanks
Nice one entry! I love this background music!
It was interesting gameplay for me
I picked a vampire, but still always ended up ripping the kids' heads and arms off, was that choice actually meaningful I wonder?