Mo'ai Dance Party by tweetzzzzz

[raw]
made by tweetzzzzz for LD36 (JAM)
HOW TO PLAY: Press keys "A" , "S" and "D" to shoot the correct glyphs at the Mo'ai.

The Mo'ai are restless and only you you can keep the party going with the ancient technology of glyphs.

Feed the Mo'ai the correct glyphs to keep the party going all night!

Feedback

whatsorceressthis
30. Aug 2016 · 00:36 UTC
I love this:) music is simple but awesome. animations are great, very polished overall. so fun!
LancesCaterpie
30. Aug 2016 · 00:54 UTC
This is great, I love the concept
My only complaint would be that while the animations are beautiful I spent the whole time playing looking at the edges of the screen away from them which is a shame :/
astlobe
30. Aug 2016 · 01:02 UTC
nice one! I can't get past 950 points. Love the beat and the animation.
johnbjuice
30. Aug 2016 · 02:34 UTC
Cute music, interesting mechanic, though I couldn't get more than 750 points! Would have been nice to have the juice explained in some way, discovered it by accident! Very nice art as well, this game looks really polished!

My only criticism is that the cursor at the bottom should just have the letter of the key. Instead of "Press A key" or "Press S key" it should just be "A" and "S". Would still communicate the controls and look much better.
Avalanche Games
30. Aug 2016 · 03:52 UTC
Great game! Difficulty level is just right. Looks and sounds are amazing.
steph88
30. Aug 2016 · 07:33 UTC
Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
HuvaaKoodia
30. Aug 2016 · 13:39 UTC
I enjoyed the challenge of appeasing three different Mo'ais, but having to restart from the first level every time didn't jell well with me. A "Restart current level" button would fix that.

The level ends quite abruptly. A clear indicator of level progress wouldn't go amiss either.

The audiovisual are nice, good job on that.
Narkhos
30. Aug 2016 · 18:28 UTC
Crazy concept ! Really fun to play.
hawkinslance
30. Aug 2016 · 21:40 UTC
I can not get past the 4th level. Love the gameplay. The graphics are so happy, they are great. Love the concept too!
SiberianCyborgs666
31. Aug 2016 · 06:48 UTC
Funny idea and nice beat. It's quite difficult and fun. Congratulations!
Volcanic Giraffe
31. Aug 2016 · 19:38 UTC
Raving Mo'ais yaay! Nice animations, very catchy tune!
Sabina Lis
05. Sep 2016 · 00:20 UTC
Great game! Nice idea and really well implemented. It's challenging. The art looks awesome, i agree that it's a shame you have to keep your eyes on the bottom and cant see much of whats going on on the top. Great job :)
Bogden
05. Sep 2016 · 02:25 UTC
Surprisingly interesting gameplay for how simple the mechanic is. Well done on that!

Kinda felt like a rhythm game too. Woulda been cool to really emphasize doing stuff on the beat.
Xoko14
05. Sep 2016 · 18:15 UTC
Good job, but it lacks rhythm
Phaix
19. Sep 2016 · 07:10 UTC
Interesting, the controls are a little stick together and the rhythm needs to could more. But overall nice one.