Dreamcatchers by Indiestry

[raw]
made by Indiestry for LD33 (COMPO)
Dreamcatchers is sneaky assassinate-them-up taking place in a surreal cornfield-lavyrinth. You will need to cover your existance from photographs-taking humans.
To prevent them from escaping once they cought you on camera, you can attack them.


!HOW ATTACKING WORKS:
You will need to hold down lmb and don't move in order to charge your attack. The screen flashes red once its fullf charged. Let go of lmb to attack the nearest human.

Ratings

Coolness 69% 3
Overall 3.00 572
Audio 2.53 541
Fun 2.58 755
Graphics 3.57 228
Humor 2.14 705
Innovation 2.85 561
Mood 3.24 293
Theme 3.15 614

Feedback

TwixtorTitan
24. Aug 2015 · 10:40 UTC
Great art style. Always love games that look like this :)
GeeItSomeLaldy
24. Aug 2015 · 12:29 UTC
Mouse look is far too sensitive. I'm either lookup up or down, never straight ahead. Needs a slider or something.
DruhinM
25. Aug 2015 · 07:12 UTC
Nice art style
ajopart
25. Aug 2015 · 07:23 UTC
Nice art, indeed. I would have place the camera a bit higher to take advantage of this beautiful grass-full landscape.
Benlitz
25. Aug 2015 · 07:27 UTC
Pretty graph and interesting gameplay. Attacking humans seems to randomly work. Nice game anyway!
fubenalvo
25. Aug 2015 · 13:49 UTC
The game has very good atmosphere. The art style is realyy good. Buut I didn't found anybody in the first run. This game shouts for a minimap. :)
MAnimal
27. Aug 2015 · 08:36 UTC
Nice idea with stealth. Best theme correspondig i have ever seen here. After restart i must run .exe again. Imposible to get witness. I like this game.
Jelinib
27. Aug 2015 · 08:41 UTC
I have no idea where the first photographers go after they fade into the fog. How do they get away so fast!? When the level restarts due to a witness escaping, the initial screens of text appear upside-down/reversed and dimmed. Totally weird!

The charging sound is a little grating compared to the calm background music, but I like the style of the game. Very cool!
CheesyRamen
27. Aug 2015 · 08:41 UTC
I loved the art style!
MechanicMoon
27. Aug 2015 · 14:57 UTC
Interesting idea with a nice art and atmosphere. The game looks promising and I feel that the style is very personal. I love it :-)
tripleVisionGames
29. Aug 2015 · 07:17 UTC
This looks great! A really nice feel to the world as you move around.
parsia
29. Aug 2015 · 08:55 UTC
nice game.
Volatile Dove
30. Aug 2015 · 10:01 UTC
Great art style!

Small bug: when I lose and restarted, the screen was reversed and the game was not working any more.
Schrodinger Games
30. Aug 2015 · 11:21 UTC
Lovely visuals! Congrats with the great entry!
glerikud
31. Aug 2015 · 08:48 UTC
It has a nice style and the idea behind it is also good. My only problem was that I didn't know what I was doing with this charged attack thing. It seemed that I didn't kill anyone.
Grahhhhh
31. Aug 2015 · 20:43 UTC
Not a bad start at all! It was really hard for me, there seemed to be more humans taking pictures of a homicidal monster than I had energy to attack, but I liked the concept, the stealth, and the overall feel of it!
WizzardMaker
04. Sep 2015 · 13:43 UTC
Nice and funny game, a progress bar of your attack would be useful thoug
3CGames
09. Sep 2015 · 17:49 UTC
The game looks fantastic, I love the palette. The controls felt awkward and there wasn't much feedback on actions.