Swamp Man by Mr-Hide
An unfinished game, again...
So, this time we made a TopDown pixelated game.
Plot: Villagers have come to dry the swamp with flamethrowers, you are Swamp Man, you live there, you have to save your home.
Use arrows to move, left CTRL key to throw balls of swamp in front of you to extinguish the swamp that is burning, and to kill villagers.
You carry 3 of these balls with you, walk in the swamp to « reload ».
You need 4 balls of swamp to kill a villager, a villager hit by a ball is stunned for a short time.
Fire is the only way to die, don't walk in the burning swamp and avoid flame-throwers.
Courageous villagers will try to kill you while coward villagers will run away from you.
There is no way to win, but if you manage to kill all the villagers, that would be an achievement for sure!
Made from scratch in C++ with Allegro5 in 72h.
Tools: Vim, Aseprite, Milkytracker, Audacity, ...
Made by Thomas Medioni(prog), Jonathan Bayle(prog+art) and Hugo Desfrançois(music+sounds).
So, this time we made a TopDown pixelated game.
Plot: Villagers have come to dry the swamp with flamethrowers, you are Swamp Man, you live there, you have to save your home.
Use arrows to move, left CTRL key to throw balls of swamp in front of you to extinguish the swamp that is burning, and to kill villagers.
You carry 3 of these balls with you, walk in the swamp to « reload ».
You need 4 balls of swamp to kill a villager, a villager hit by a ball is stunned for a short time.
Fire is the only way to die, don't walk in the burning swamp and avoid flame-throwers.
Courageous villagers will try to kill you while coward villagers will run away from you.
There is no way to win, but if you manage to kill all the villagers, that would be an achievement for sure!
Made from scratch in C++ with Allegro5 in 72h.
Tools: Vim, Aseprite, Milkytracker, Audacity, ...
Made by Thomas Medioni(prog), Jonathan Bayle(prog+art) and Hugo Desfrançois(music+sounds).
Ratings
| Coolness | 50% | 3 |
| Overall(Jam) | 2.65 | 977 |
| Audio(Jam) | 1.95 | 670 |
| Fun(Jam) | 2.72 | 766 |
| Graphics(Jam) | 2.54 | 891 |
| Humor(Jam) | 2.14 | 843 |
| Innovation(Jam) | 2.76 | 715 |
| Mood(Jam) | 2.22 | 1012 |
| Theme(Jam) | 3.16 | 734 |
The flamethrower animation was great, but the fire animation seemed extremely fast. I wish that there was some kind of indication as to how many swamp balls I was carrying.
You guys did a nice job, I had fun playing it!
why are they burning down the swamp?????