You'll find the monster when it's over by pi_pi3

[raw]
made by pi_pi3 for LD33 (COMPO)
You control Smith, a government agent on his final mission. You need to kill the aliens that landed on earth. Please don't rate the theme unless you've completed the entire game. It's not long or hard.
If you have a bazooka, you can shoot a rocket at your feet to rocket jump. Don't actually jump. Just shoot down.

This game requires JRE SE 1.8
If you're on win8 or win10 and it doesn't work, try win7 compatibility mode.
If it crashes, please write the log in the tutorial (it can be accessed by running the jar through a bat (windows), sh (linux) or command (OSX).

Update (24.08) Added xInput support
Update #2 (24.08) Bugfixes

Controls:

WSAD - Movement
LMB - Shoot
E - Pickup weapon
R - Reload weapon
O - Mute music
P - Mute sounds

xInput Controls:

Left stick - Movement​
Right stick - Aim
Left trigger - Jump
Right trigger - Shoot
Left button - Reload weapon
Right button- Pickup weapon​

Debug controls:

B - Debug info
N - Noclip

Ratings

Coolness 100% 1
Overall 2.80 738
Audio 2.65 492
Fun 2.67 711
Graphics 3.00 504
Humor 2.67 481
Innovation 2.41 792
Mood 2.59 710
Theme 2.52 851

Feedback

mickanio
24. Aug 2015 · 12:29 UTC
Wasn't working for me on Mac : ( (version 10.10.4)
WebFreak001
24. Aug 2015 · 12:34 UTC
Really fun game with nice graphics. But Its no longer fun when getting the bazooka, because its impossible to jump up that hill after that :(
AnaglyphCoding
24. Aug 2015 · 12:38 UTC
The sounds are playing and I can interact with the program, but nothing shows up.
On Windows 10 if that information is of any use.
JackDegree
24. Aug 2015 · 12:41 UTC
Doesn't work on Mac – tried opening it from Finder, didn't work. Then ran in console:

$ java ld33_osx-x64.jar
=> Error: Could not find or load main class ld33_osx-x64.jar
Gravity Games
24. Aug 2015 · 12:41 UTC
Well, I wasn't able to get the game running on my Surface Pro. It just played some music to a black screen. I would test it on my other computer, but I'm on the go right now, so yeah...
Slashee the Cow
24. Aug 2015 · 12:41 UTC
Seems fun to start. But unless I'm missing something, after you get the bazooka, the next ledge is too high to jump on to. And I think I lost all my health but didn't die?
Frozen Fractal
24. Aug 2015 · 12:44 UTC
Nice little game. The controls are a bit too twitchy for my tastes, and the camera is quite annoying at times since you can't see what's coming. I like the sprites and the animations!
ReactorScram
24. Aug 2015 · 12:46 UTC
I got it to run on OpenJDK 8 but there's no graphics.
Komradus
24. Aug 2015 · 13:02 UTC
Interesting concept, it was enjoyable but the controls sometimes felt a little difficult to handle...mainly when rocket jumping.
Paul Sinnett
24. Aug 2015 · 13:15 UTC
Sorry, I wasn't able to get this to run.
undef
24. Aug 2015 · 13:15 UTC
Soun´ds are working but can't see anything on Windows 7.
KR-Eddie
24. Aug 2015 · 13:22 UTC
The sprites looked nice but the animation could be better.
Sincerelly I didn't enjoy the gameplay very much. The controls were very twitchy, rocket jumping was very hard to do (and I had to come read the description to figure out I needed to rocket jump) and constantly having to manually reload your weapon (specially the rocket launcher) was very fustrating.
Visually it's a decent game. It's just that the gameplay needs some work.
KR-Eddie
24. Aug 2015 · 13:23 UTC
Btw, I liked the cover! :)
Somnium
24. Aug 2015 · 14:03 UTC
I liked the graphic style.

Sometimes the aliens would fall down a killing chasm, but this would not decrease the "aliens remaining" counter.

The rocket jumping was a bit hard to control.
🎤 pi_pi3
24. Aug 2015 · 14:07 UTC
@Somnium Monster counter not decreasing when aliens fall in the pit was fixed in the most recent bugfix
raducumiczzz
24. Aug 2015 · 14:47 UTC
Didn't work for me either on Mac:( will get back to you maybe it will work later on!
Josho
24. Aug 2015 · 14:49 UTC
I didnt see a jar file win i unzipped it just a .rar file
Mister_Melon
24. Aug 2015 · 15:11 UTC
I wasn't able to run it sorry.
patvanmackelberg
24. Aug 2015 · 15:11 UTC
I got to the bazooka and it crashed - It was a very neat concept though!
Crypto137
24. Aug 2015 · 15:23 UTC
x64 build didn't work for me, but I managed to run the x86 one.

I really liked watch-looking UI. The controls were a bit clunky, and pointing the gun to the left looked odd. The rocket jump thing wasn't communicated well in the game, making it a bit frustrating.

Overall I thought the graphics were nice, but the gameplay could use some work. And even after completing the game I still don't think the game fits the theme too well.
Phil Strahl
24. Aug 2015 · 15:52 UTC
Can't run neither x64 nor x32 version on my System, doubleclick on the .jar does nothing (Windows 10 x64; JRE installed)
Hyoga-3D
24. Aug 2015 · 16:33 UTC
It's a little broke, bu I love the watch!!! xD
sergicollado
24. Aug 2015 · 16:36 UTC
Sorry, I wasn't able to get this to run.
KingGames
24. Aug 2015 · 17:24 UTC
I can't play. It starts for a second and it closes. I think it's an exception of some sort, but I haven't checked to see what the exception could be.
Yrr
25. Aug 2015 · 20:41 UTC
Crashes when I get the rocket launcher :(
MechanicMoon
25. Aug 2015 · 22:04 UTC
I think that the game is a bit broken.. but nice try and the art is very cool :-)
01101101
26. Aug 2015 · 09:45 UTC
Can't rate it since I can't play it:
"Could not find or load main class theMonster_mpl-x64_bugfix1.jar"
kaype
26. Aug 2015 · 19:07 UTC
I like the low file size <3

the game runs really, really, really fast for me. Like WebFreak001 said there's one space that's impossible to jump off of.

I don't like how the pixelart is inconsistently scaled, but the game is good.
reiknight
27. Aug 2015 · 14:35 UTC
The 64bit build doesn't work for me (Failed to set 44100hz, got 48000 instead). Let me know when works :)
🎤 pi_pi3
27. Aug 2015 · 17:27 UTC
@reiknight That bug is not related, I'm not even gonna fix it in this game. Have you tried compatibility mode if you're on win8 or win10?
El Cabaro
27. Aug 2015 · 20:43 UTC
A neat game but unfortunately it just crashes once you grab the bazooka.
RHY3756547
27. Aug 2015 · 21:07 UTC
Game needs java 1.7. Stop living in the passstttt
HeyZeus
27. Aug 2015 · 21:08 UTC
Awesome game, love the cover art.
RiverAndRun
27. Aug 2015 · 21:16 UTC
64 bit version didn't launch at all (on a 64 based system) and the in the x86 version there were no graphics :( . Win8, Java Runtime 1.8 installed.
retrogradeorbit
28. Aug 2015 · 13:21 UTC
Didn't run on linux x64.

Exception in thread "main" java.lang.UnsupportedClassVersionError: com/uniraptor/ld33/Game : Unsupported major.minor version 52.0
at java.lang.ClassLoader.defineClass1(Native Method)
...
🎤 pi_pi3
28. Aug 2015 · 13:59 UTC
@retrogradeorbit You might have an older version of Java. It was compiled on JRE 1.8.0_60-b27. Anything >= than this should work
Electron
28. Aug 2015 · 14:26 UTC
Good ! innovating ,,,,
Eldan_Knight
28. Aug 2015 · 15:34 UTC
Same problem, it didn't work on my computer :-/
ilikescifi
01. Sep 2015 · 13:13 UTC
The boxshot is awesome!
Strike
04. Sep 2015 · 16:43 UTC
It crashes on the 32bit version on Windows7 when picking up the rocket launcher :

Exception in thread "main" java.lang.NullPointerException
at com.uniraptor.ld33.entity.Agent.collision(Agent.java:276)
at com.uniraptor.ld33.Level.update(Level.java:118)
at com.uniraptor.ld33.Game.update(Game.java:121)
at com.uniraptor.ld33.Game.loop(Game.java:96)
at com.uniraptor.ld33.Game.start(Game.java:44)
at com.uniraptor.ld33.Game.main(Game.java:172)
AL lib: (EE) alc_cleanup: 1 device not closed


But I see great potential for this game and I wish I could play more.
CiderPunk
09. Sep 2015 · 12:05 UTC
X64 version on win7 CTDs when i pick up whatever the weapon is