Mr. Legs by alex bergin
Move your spaghetti like limbs using Q+W on the left and O + P on the right. Try to knock over as many buildings as possible without falling over.
Play in Chrome or Firefox for non-blurry pixel art.
Play in Chrome or Firefox for non-blurry pixel art.
| Web | http://alexberg.in/ludum-dare-33/ |
| Source | https://github.com/alexbergin/ludum-dare-33 |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=52868 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.15 | 583 |
| Fun(Jam) | 3.24 | 388 |
| Graphics(Jam) | 3.67 | 386 |
| Humor(Jam) | 3.28 | 278 |
| Innovation(Jam) | 3.30 | 304 |
| Mood(Jam) | 2.76 | 781 |
| Theme(Jam) | 3.28 | 656 |
Love the art!
nice colors
Knocking over the buildings tended to be mostly "rubbing against it until something happens" at first, but once I got my octo-swooping method down I was flinging my arms into buildings like a champ.
The game description says you knock stuff over until you fall over, but from what I could tell there wasn't really a fail state in terms of falling over. Being on the ground is just kind of the natural octopus state, so as far as I could tell you couldn't really mess up. Which is fine by me actually.
Oh also, really nice art and colors used. It's simple but does a good job. I really wish there were some audio in here somewhere. The silent flopping around just felt like it needed something.
"score gets reset when the body hits the ground unsupported by legs"
I was wondering about that! That's a great mechanic.
Maybe you could add a red angry-styled treatment to the character on hitting the ground? To super punch the 'dun dun dah' aspect.
Oh man. The simplicity of the world is like - a huge drawcard, but I could definitely see tiny little pixel people running under-foot.
Great work man!