{"author_link":"\/author\/joe\/","author_name":"joe","author_uid":"4195","comments":[{"author_name":"GagaPete","author_uid":"16147","time":"Aug 24, 2015 @ 5:40am","epoch":1440394500,"text":"I am not entirely sure why, but somehow I managed to scare the person. I'd recommend changing the time limit to a turn limit though."},{"author_name":"joe","author_uid":"4195","time":"Aug 24, 2015 @ 10:53am","epoch":1440413280,"text":"Thanks! Yeah would have been better probably.\r<br\/>\r<br\/>To be honest, I just ran out of time and added the timer so there is any challenge at all :)"},{"author_name":"DarkCart","author_uid":"41601","time":"Aug 24, 2015 @ 11:42am","epoch":1440416220,"text":"Interesting concept."},{"author_name":"Yamzho","author_uid":"40804","time":"Aug 24, 2015 @ 11:51am","epoch":1440416760,"text":"I would have love to be able to use arrow keys or WASD to move, but the concept is very interesting."},{"author_name":"raducumiczzz","author_uid":"57049","time":"Aug 24, 2015 @ 11:53am","epoch":1440416880,"text":"Really interesting concept, i love how the eyes pop from under the bed:D kinda creepy. Didn't manage to scare the person, but it set me in a great monster mood!"},{"author_name":"congusbongus","author_uid":"33168","time":"Aug 24, 2015 @ 12:50pm","epoch":1440420300,"text":"Interesting idea, although I felt there wasn't enough here to do it justice. For example, you could add stealth elements where you need to hide from lights or manipulate objects in the room for extra scaring."},{"author_name":"Romaing","author_uid":"20700","time":"Aug 24, 2015 @ 12:51pm","epoch":1440420360,"text":"I like the idea to frighten people with monsters :) Controls are a little slow with mouse maybe"},{"author_name":"GBGames","author_uid":"251","time":"Aug 24, 2015 @ 2:47pm","epoch":1440427320,"text":"Ohhhh, ok, I got it now. You want to be seen, but not too much.\r<br\/>\r<br\/>I liked how the sleeper cowered as you got closer, and if you were too noticed that she turned on the light, which made hiding important sometimes. \r<br\/>\r<br\/>I agree that the timer was confusing because the game otherwise feels turnbased, and I found it frustrating that the monster has to take up some of that precious time turning around.\r<br\/>\r<br\/>Neat concept, and good use of the theme!"},{"author_name":"@SamPotasz","author_uid":"21972","time":"Aug 24, 2015 @ 3:47pm","epoch":1440430920,"text":"The blinking eyes are such a nice touch. Especially when you see them glowing under the bed!\r<br\/>\r<br\/>But I couldn't figure out how to scare anyone :-("},{"author_name":"x1212","author_uid":"25277","time":"Aug 24, 2015 @ 4:18pm","epoch":1440432780,"text":"Nice idea, and use of the theme!"},{"author_name":"sergicollado","author_uid":"56825","time":"Aug 25, 2015 @ 4:34pm","epoch":1440520140,"text":"I like him eyes between bed jajaja"},{"author_name":"madalaski","author_uid":"29994","time":"Aug 25, 2015 @ 7:39pm","epoch":1440531240,"text":"Great concept which carried out very well. The mixture of turn base and horror is genius. There could have been some audio effects or more interactive objects around the room but all in all, a good entry."},{"author_name":"pixzleone","author_uid":"44497","time":"Aug 25, 2015 @ 7:40pm","epoch":1440531300,"text":"Cool idea, with more time this could be really nice!"},{"author_name":"kles4enko","author_uid":"34601","time":"Aug 25, 2015 @ 8:15pm","epoch":1440533400,"text":"step by step I'm moving to you.... Nice!"},{"author_name":"Tosic","author_uid":"35464","time":"Aug 26, 2015 @ 5:14am","epoch":1440565740,"text":"Very good, but it is also hard, I couldn't exactly get it ;)"},{"author_name":"madmaw","author_uid":"5068","time":"Aug 27, 2015 @ 12:17am","epoch":1440634320,"text":"I love the tactical aspect of this and the context-sensitive actions, great for mobile. Could do with some more variety, feels like the concept could be explored further"},{"author_name":"bvanschooten","author_uid":"14520","time":"Aug 29, 2015 @ 8:10am","epoch":1440835500,"text":"The game is a bit limited as is, but I appreciate you're trying something original here. I would like to see the concept explored further."}],"images":["ld33\/4195-0ce4322e40939d4caa1b9aac59e93027.jpg","ld33\/4195-fe26fc23a416e72a66d14b748a6f9b69.jpg","ld33\/4195-2526fc85fe829470702e7c122479be64.jpg","ld33\/4195-9abce59ad70c2166fd148a9abde68d4c.jpg"],"links":[{"url":"https:\/\/github.com\/joeka\/fearme\/releases\/download\/LD33\/fearme.apk","text":"Android"},{"url":"https:\/\/github.com\/joeka\/fearme\/releases\/download\/LD33\/fearme.tar.xz","text":"Linux"},{"url":"https:\/\/github.com\/joeka\/fearme\/releases\/download\/LD33\/fearme-windows.zip","text":"Windows"},{"url":"https:\/\/github.com\/joeka\/fearme\/releases\/download\/LD33\/fearme-mac.zip","text":"OS\/X"},{"url":"https:\/\/github.com\/joeka\/fearme","text":"Source"}],"metadata":{"g_key":"9953","g_author":"4195","g_event":"LD33","g_eventkey":"29","g_subevent":"COMPO","g_urlkey":"9987","g_title":"Fear me","g_status":"UCHK1","g_place":"558","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/4195-shot0-1440378126.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/4195-shot1-1440378126.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/4195-shot2-1440378126.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/4195-shot3-1440378126.png-eq-900-500.jpg"],"text":"You are the monster!\r\nAnd they should fear you!\r\n\r\nPeople are frightened when they notice you. Harvest their fear to win.\r\n\r\nBut don't get noticed too much, or your existence will be confirmed and you will lose.\r\n\r\n\r\n(Made with Godot: http:\/\/www.godotengine.org)","title":"Fear me"}