Mini postmortem of Pixel Driver the jam version

I love game jams but often I don't have enough time to enter any. However this time was different I knew that I had at least 1 day that I could make a game in so I decided to go for it. The main purpose for me this time was to learn how to use Asset Forge a new tool from https://kenney.nl/.

Quickly after looking at the theme I knew I wanted to make an endless driver game, ok know I've done that in the past but again the purpose was to learn Asset Forge.

After a fairly fast time I got to the point where I could play the game. 3H.png. From this I quickly added more content 6H collider in place.png and tunnels.

This is the first time I really felt like I had enough time to do the game I was trying to. For the next jam I think that I need to come up with an even more crazy idea. I'm super happy with the end result after working on it for 23 hours. I will defintely keep working on this game and I hope that people will enjoy it.

Give it a try: https://ldjam.com/events/ludum-dare/39/pixel-driver Make sure you try the JAM version since I might add more versions before the rating process is done.

21H.png

PS Asset Forge really kicks ass however there are some bugs and annoying things in it but it is in BETA so you can't expect a flawless software. Without Asset Forge I would not have been able to complete this game in time since I suck at Blender. Try Asset Forge: https://kenney.itch.io/assetforge-deluxe

https://www.youtube.com/watch?v=FNV7tzeBQ70