{"author_name":"gmisail","cat":"LD #34","comments":[{"author_name":"","time":"December 14, 2015 3:43 pm","epoch":1450125780,"text":"Why tho.","spam":"N"},{"author_name":"goodbadokay","time":"December 14, 2015 3:45 pm","epoch":1450125900,"text":"Well. Unity is quite good, why not use it?","spam":"N"},{"author_name":"rjhelms","time":"December 14, 2015 3:47 pm","epoch":1450126020,"text":"What&#8217;s wrong with Unity?","spam":"N"},{"author_name":"Ildfuglen","time":"December 14, 2015 3:48 pm","epoch":1450126080,"text":"I used Unity, the main reason is because Unity3D simplifies the job of content creation, thus allowing you to create more in a shorter amount of time. If I were to sit down with, say, LibGDX and make a game in 48 hours it would have significantly less content than if I made it in Unity3D.","spam":"N"}],"epoch":1450125720,"likes":2,"metadata":{"p_key":"10013","p_author":"gmisail","p_authorkey":"46643","p_urlkey":"45238","p_title":"Rants","p_cat":"LD #34","p_event":"LD34","p_time":"1450125720","p_likes":"2","p_comments":"4","p_status":"UPD5","us_key":"46643","us_name":"gmisail","us_username":"gmisail","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Is it just me, or do 95% of all entries use Unity3D? I mean they are entitled to whatever engine\/framework\/language they want, but seriously chill out with the Unity.<\/p>","time":"December 14th, 2015 3:42 pm","title":"Rants"}