{"author_link":"\/users\/thecodefactory","author_name":"TheCodeFactory","author_uid":"thecodefactory","comments":[],"epoch":1501772782,"event":"LD39","format":"md","ldjam_node_id":47916,"likes":0,"metadata":{"p_key":"100156","p_author":"TheCodeFactory","p_authorkey":"1037169","p_urlkey":"315866","p_title":"Thank you Richard Davey","p_cat":"LDJam ","p_event":"LD39","p_time":"1501772782","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1037169","us_name":"TheCodeFactory","us_username":"thecodefactory","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":1,"author":37169,"body":"![waysideShot9.png](\/\/\/raw\/131\/9\/z\/8850.png)\n\nHey everybody! I'm really excited about [this game](https:\/\/ldjam.com\/events\/ludum-dare\/39\/wayside-a-little-robots-journey-in-search-of-an-end) I made with the Phaser framework! :smile:\nI like Phaser *a lot* and if you haven't heard about it, at least check it out : **https:\/\/www.phaser.io**\n\nIt does take away some of the flexibility you would have if you used something like Pixi.js but it simplifies a lot of things that are really hard to manage on mobile like audio, scaling, etc. \nIf you made a game with Phaser and are looking for ratings, be sure to let me know.","comments":0,"created":"2017-08-03T08:40:43Z","files":[],"files-timestamp":0,"id":47916,"love":0,"meta":[],"modified":"2017-08-03T15:06:22Z","name":"Thank you Richard Davey","node-timestamp":"2017-08-03T15:06:22Z","parent":37337,"parents":[1,5,9,32802,37337],"path":"\/events\/ludum-dare\/39\/wayside-a-little-robots-journey-in-search-of-an-end\/thank-you-richard-davey","published":"2017-08-03T15:06:22Z","scope":"public","slug":"thank-you-richard-davey","subsubtype":"","subtype":"","type":"post","version":135116},"node_metadata":{"n_key":"47916","n_urlkey":"315866","n_parent":"37337","n_path":"\/events\/ludum-dare\/39\/wayside-a-little-robots-journey-in-search-of-an-end\/thank-you-richard-davey","n_slug":"thank-you-richard-davey","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"37169","n_created":"1501749643","n_modified":"1501772782","n_version":"135116","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/wayside-a-little-robots-journey-in-search-of-an-end\/thank-you-richard-davey","text":"![waysideShot9.png](\/\/\/raw\/131\/9\/z\/8850.png)\n\nHey everybody! I'm really excited about [this game](https:\/\/ldjam.com\/events\/ludum-dare\/39\/wayside-a-little-robots-journey-in-search-of-an-end) I made with the Phaser framework! :smile:\nI like Phaser *a lot* and if you haven't heard about it, at least check it out : **https:\/\/www.phaser.io**\n\nIt does take away some of the flexibility you would have if you used something like Pixi.js but it simplifies a lot of things that are really hard to manage on mobile like audio, scaling, etc. \nIf you made a game with Phaser and are looking for ratings, be sure to let me know.","title":"Thank you Richard Davey","wayback_source":[]}