{"author_link":"\/users\/kamikaziuk","author_name":"kamikaziuk","author_uid":"kamikaziuk","comments":[],"epoch":1501763114,"event":"LD39","format":"md","ldjam_node_id":47955,"likes":2,"metadata":{"p_key":"100181","p_author":"kamikaziuk","p_authorkey":"1011261","p_urlkey":"315891","p_title":"Post Mortem on \"Electric Neon\"","p_cat":"LDJam ","p_event":"LD39","p_time":"1501763114","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1011261","us_name":"kamikaziuk","us_username":"kamikaziuk","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":6,"author":11261,"body":"I wanted to create a quick post on some of the techniques that i learnt while creating \"electric neon\". I have watched alot of \"game feel\" videos before this ludum dare.\n\n## What Went Well?\n- Field of view changes based on speed: (car feels faster)\n- Camera looks left and right based on steering amount (to simulate user looking into corners)\n- Car rotates left and right based on steering amount (to simulate car roll)\n- 80s artstyle allowed me to create a simple artstyle that was striking\n- Using the post processing stack allowed me to create a neon world\n- UI all being on the car itself made the game more immersive\n- Car audio was funny as i made it all with my mouth but people liked it lol\n\n## What Didn't Go Well?\n- Battery was in wrong location as it was hard to see\n- Steering was broke while reversing\n- Batteries were often hard to see in level\n\n![570b.jpg](\/\/\/raw\/dfb\/2\/z\/882d.jpg)\n\n![Untitled.jpg](\/\/\/raw\/dfb\/2\/z\/8831.jpg)\n\n# [Play and Rate](https:\/\/ldjam.com\/events\/ludum-dare\/39\/electric-neon)\n\nThanks for Reading,\nHope you enjoyed.","comments":0,"created":"2017-08-03T12:10:59Z","files":[],"files-timestamp":0,"id":47955,"love":2,"love-timestamp":"2017-08-03T13:12:22Z","meta":[],"modified":"2017-08-03T13:12:22Z","name":"Post Mortem on \"Electric Neon\"","node-timestamp":"2017-08-03T12:25:14Z","parent":33731,"parents":[1,5,9,32802,33731],"path":"\/events\/ludum-dare\/39\/electric-neon\/post-mortem-on-electric-neon","published":"2017-08-03T12:25:14Z","scope":"public","slug":"post-mortem-on-electric-neon","subsubtype":"","subtype":"","type":"post","version":134959},"node_metadata":{"n_key":"47955","n_urlkey":"315891","n_parent":"33731","n_path":"\/events\/ludum-dare\/39\/electric-neon\/post-mortem-on-electric-neon","n_slug":"post-mortem-on-electric-neon","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"11261","n_created":"1501762259","n_modified":"1501765942","n_version":"134959","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/electric-neon\/post-mortem-on-electric-neon","text":"I wanted to create a quick post on some of the techniques that i learnt while creating \"electric neon\". I have watched alot of \"game feel\" videos before this ludum dare.\n\n## What Went Well?\n- Field of view changes based on speed: (car feels faster)\n- Camera looks left and right based on steering amount (to simulate user looking into corners)\n- Car rotates left and right based on steering amount (to simulate car roll)\n- 80s artstyle allowed me to create a simple artstyle that was striking\n- Using the post processing stack allowed me to create a neon world\n- UI all being on the car itself made the game more immersive\n- Car audio was funny as i made it all with my mouth but people liked it lol\n\n## What Didn't Go Well?\n- Battery was in wrong location as it was hard to see\n- Steering was broke while reversing\n- Batteries were often hard to see in level\n\n![570b.jpg](\/\/\/raw\/dfb\/2\/z\/882d.jpg)\n\n![Untitled.jpg](\/\/\/raw\/dfb\/2\/z\/8831.jpg)\n\n# [Play and Rate](https:\/\/ldjam.com\/events\/ludum-dare\/39\/electric-neon)\n\nThanks for Reading,\nHope you enjoyed.","title":"Post Mortem on \"Electric Neon\"","wayback_source":[]}