{"author_name":"cynicalmonkey","cat":"LD #34","comments":[],"epoch":1450122900,"likes":0,"metadata":{"p_key":"10026","p_author":"cynicalmonkey","p_authorkey":"53023","p_urlkey":"45252","p_title":"Patch 1.01 Notes \u2013 Rosebud & Lets Play","p_cat":"LD #34","p_event":"LD34","p_time":"1450122900","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"53023","us_name":"cynicalmonkey","us_username":"cynicalmonkey","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Okay so I have updated the game slightly but not in a meaningful way that I think is against the spirit of Ludum Dare but feel free to make up your own mind on this one. I have left the source the same though<\/p>\n <p>1- Framerate &#8211; some lazy programming on my part had made it a game that was tuned to the FR of my laptop but on better machines was unplayable. switching out Update for Fixed Update has solved this.<\/p>\n <p>2- Acid rain &#8211; a number of people had complained that the green &amp; yellow drops were to similar and hard to tell apart. I have darkened the sprite and added a skull &amp; cross bones symbol which took all of 15 seconds to make. This is purely cosmetic and changed only to assist the player. I do not think it fundamentally alters the game.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/Screenshot-2015-12-13-19.48.201.png\"><img class=\"alignnone size-medium wp-image-522750\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/Screenshot-2015-12-13-19.48.201-300x169.png\" alt=\"Screenshot 2015-12-13 19.48.20\" width=\"300\" height=\"169\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/Screenshot-2015-12-13-19.48.201-300x169.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/Screenshot-2015-12-13-19.48.201-550x309.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/Screenshot-2015-12-13-19.48.201.png 1366w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>example of previous green &amp; yellow<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/aciddrop1.png\"><img class=\"alignnone size-full wp-image-522754\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/aciddrop1.png\" alt=\"aciddrop\" width=\"44\" height=\"40\" \/><\/a><\/p>\n <p>new Darker acid drop<\/p>\n <p>3- Difficulty &#8211; despite a number of comments I have not changed the difficulty. some people had said they disliked that the branches could present you with an undodgable scenario but I have left that in. In my heart that was the game I was making, it wasn&#8217;t supposed to always be 100% fair, its not a puzzle game and isn&#8217;t supposed to be infinitely playable. The difficulty ramps up until the Maths generates something you can&#8217;t beat, and the game ends. That was by design and changing that would be more than a simple patch, it would require new mechanics and that would not be in my mind in the spirit of Ludum Dare.<\/p>\n <p>&nbsp;<\/p>\n <p>So yeah feel free to judge for yourself if you think those changes break the spirit of LD but I feel I can sleep okay tonight.<\/p>\n <p>&nbsp;<\/p>\n <p>In other news someone has played my game, streamed it and uploaded to you tube (thanks Dave), so if you want to try before you buy here you go.<\/p>\n <p><iframe width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/SMkHW68PTtE?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p>Favourite quote &#8220;I can move Up &amp; Down!? This changes everything&#8221;<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/growing\/\" rel=\"tag\">Growing<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld34\/\" rel=\"tag\">ld34<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/lets-play\/\" rel=\"tag\">Let's Play<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/patch\/\" rel=\"tag\">patch<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/rosebud\/\" rel=\"tag\">Rosebud<\/a><\/p>","time":"December 14th, 2015 2:55 pm","title":"Patch 1.01 Notes \u2013 Rosebud & Lets Play"}