WebGL version online!

For all of you who are too impatient to wait for my game to download and unzip (which is, if I can trust your awesome feedback so far, very understandable), I have uploaded a WebGL version. Which went surprisingly smooth.

It doesn't play nice with Safari (but what gamedev, besides me, uses that anyways), but Chrome works great!

Check it out:

https://ldjam.com/events/ludum-dare/39/glow/

Screen Shot 2017-07-31 at 02.56.24 copy.png