daemon: post-jam version

I've just created a post-jam version with some of your remarks integrated. I've modified what is allow in post-jam; no feature added; just make the game more playable.

  • Ajusted camera size and lag reduction: better previsibility of obstacles
  • Fixed a bug that make you die earlier than intended
  • Added 2 souls: the game is still hard but some traps were nearly impassable before.

The original version is still playable with the link Other(HTML).

https://ldjam.com/events/ludum-dare/39/daemon

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