{"author_link":"\/users\/ledez","author_name":"ledez","author_uid":"ledez","comments":[],"epoch":1501877491,"event":"LD39","format":"md","ldjam_node_id":48202,"likes":2,"metadata":{"p_key":"100347","p_author":"ledez","p_authorkey":"1037918","p_urlkey":"316057","p_title":"Listening the audience. ","p_cat":"LDJam ","p_event":"LD39","p_time":"1501877491","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1037918","us_name":"ledez","us_username":"ledez","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":1,"author":37918,"body":"As you know my game remains without a Post Ludum Dare link because, I want the game to be play it and rate it by the original submission. So what I'm going to do? I will be posting the updates in pictures or video links if possible. When all the Ludum Dare play and rate games ends. I will post a link to the new version. As for now here is the actual link to the game: https:\/\/ldjam.com\/events\/ludum-dare\/39\/led-adventure-running-out-of-power\n\n---As I mentioned above.---\nHere it's the first change (Parallax foreground movement bug and I also reduce the opacity when the player its behind it. Allowing you to see better if there is a enemy or a secret hidden. \n![ldup1.png](\/\/\/raw\/e14\/9\/z\/8a01.png)\nPlease don't misunderstand me. It's just something that I prefer to do. Also it's my first Ludum Dare and I'm getting use to the rules. \n","comments":0,"created":"2017-08-04T19:21:41Z","files":[],"files-timestamp":0,"id":48202,"love":2,"love-timestamp":"2017-08-04T22:27:19Z","meta":[],"modified":"2017-08-04T22:27:19Z","name":"Listening the audience. ","node-timestamp":"2017-08-04T20:11:31Z","parent":37922,"parents":[1,5,9,32802,37922],"path":"\/events\/ludum-dare\/39\/led-adventure-running-out-of-power\/listening-the-audience","published":"2017-08-04T20:11:31Z","scope":"public","slug":"listening-the-audience","subsubtype":"","subtype":"","type":"post","version":136416},"node_metadata":{"n_key":"48202","n_urlkey":"316057","n_parent":"37922","n_path":"\/events\/ludum-dare\/39\/led-adventure-running-out-of-power\/listening-the-audience","n_slug":"listening-the-audience","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"37918","n_created":"1501874501","n_modified":"1501885639","n_version":"136416","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/led-adventure-running-out-of-power\/listening-the-audience","text":"As you know my game remains without a Post Ludum Dare link because, I want the game to be play it and rate it by the original submission. So what I'm going to do? I will be posting the updates in pictures or video links if possible. When all the Ludum Dare play and rate games ends. I will post a link to the new version. As for now here is the actual link to the game: https:\/\/ldjam.com\/events\/ludum-dare\/39\/led-adventure-running-out-of-power\n\n---As I mentioned above.---\nHere it's the first change (Parallax foreground movement bug and I also reduce the opacity when the player its behind it. Allowing you to see better if there is a enemy or a secret hidden. \n![ldup1.png](\/\/\/raw\/e14\/9\/z\/8a01.png)\nPlease don't misunderstand me. It's just something that I prefer to do. Also it's my first Ludum Dare and I'm getting use to the rules. \n","title":"Listening the audience. ","wayback_source":[]}