Torque and Unity
Well I’m pretty satisfied with my compo entry this time. This was my 3rd ludum dare, the last two being in java. But this year I used unity and blender to make my first 3D ludum dare. Although I did have some problems with prefabs resetting each game object and me having to put all the settings back in them….. But anyways I’ll definitely use unity from now on.
Try my game Torque here

