{"author_link":"\/users\/norrimo","author_name":"NORRIMO","author_uid":"norrimo","comments":[],"epoch":1502451123,"event":"LD39","format":"md","ldjam_node_id":48718,"likes":1,"metadata":{"p_key":"100673","p_author":"NORRIMO","p_authorkey":"1003902","p_urlkey":"316383","p_title":"Try the Post-Jam version 1.0 of GREED. :)","p_cat":"LDJam ","p_event":"LD39","p_time":"1502451123","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1003902","us_name":"NORRIMO","us_username":"norrimo","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":3,"author":3902,"body":"![UtIIjn.png](\/\/\/raw\/e3f\/z\/8d79.png)\n\n![rt9xQV.png](\/\/\/raw\/e3f\/z\/8d7a.png)\n\n![kYNAUG.png](\/\/\/raw\/e3f\/z\/8d7b.png)\n\n\nMy original Jam submission was a bit short so I worked on a Post-Jam version which comes close to the concept I wanted to realize in the Jam but the great wall of 'wich scripting stuff I need, how I write it and how long does it take to draw all things?' blocked me. \nThere were too many new things I had never tried before.\n__________________________________________________________________________________________________________________________\nThings which are new in version 1.0: \n\n**-animations yay**\n\n**-new sounds**\n\n**-new enemies**\n\n**-a much bigger level**\n\n**-an ending ...**\n__________________________________________________________________________________________________________________________\n\n\nThings which I want to implement in version 1.1:\n\n**-better hitboxes**\n\n**-a checkpoint system **\n\n**-a super challenging boss battle!**\n\n**-another ending screen**\n\n**-another attack animation**\n\n**-to skip text bubbles**\n\n**-another background**\n\n\n__________________________________________________________________________________________________________________________\nSo have fun and give me feedback to my Post-Jam version. :)\n\n\n","comments":0,"created":"2017-08-11T09:39:21Z","files":[],"files-timestamp":0,"id":48718,"love":1,"love-timestamp":"2017-08-11T14:21:50Z","meta":[],"modified":"2017-08-11T14:21:50Z","name":"Try the Post-Jam version 1.0 of GREED. :)","node-timestamp":"2017-08-11T11:32:03Z","parent":42095,"parents":[1,5,9,32802,42095],"path":"\/events\/ludum-dare\/39\/greed\/try-the-post-jam-version-1-0-of-greed","published":"2017-08-11T11:32:03Z","scope":"public","slug":"try-the-post-jam-version-1-0-of-greed","subsubtype":"","subtype":"","type":"post","version":139221},"node_metadata":{"n_key":"48718","n_urlkey":"316383","n_parent":"42095","n_path":"\/events\/ludum-dare\/39\/greed\/try-the-post-jam-version-1-0-of-greed","n_slug":"try-the-post-jam-version-1-0-of-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"3902","n_created":"1502444361","n_modified":"1502461310","n_version":"139221","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/greed\/try-the-post-jam-version-1-0-of-greed","text":"![UtIIjn.png](\/\/\/raw\/e3f\/z\/8d79.png)\n\n![rt9xQV.png](\/\/\/raw\/e3f\/z\/8d7a.png)\n\n![kYNAUG.png](\/\/\/raw\/e3f\/z\/8d7b.png)\n\n\nMy original Jam submission was a bit short so I worked on a Post-Jam version which comes close to the concept I wanted to realize in the Jam but the great wall of 'wich scripting stuff I need, how I write it and how long does it take to draw all things?' blocked me. \nThere were too many new things I had never tried before.\n__________________________________________________________________________________________________________________________\nThings which are new in version 1.0: \n\n**-animations yay**\n\n**-new sounds**\n\n**-new enemies**\n\n**-a much bigger level**\n\n**-an ending ...**\n__________________________________________________________________________________________________________________________\n\n\nThings which I want to implement in version 1.1:\n\n**-better hitboxes**\n\n**-a checkpoint system **\n\n**-a super challenging boss battle!**\n\n**-another ending screen**\n\n**-another attack animation**\n\n**-to skip text bubbles**\n\n**-another background**\n\n\n__________________________________________________________________________________________________________________________\nSo have fun and give me feedback to my Post-Jam version. :)\n\n\n","title":"Try the Post-Jam version 1.0 of GREED. :)","wayback_source":[]}