{"author_name":"incobalt","cat":"LD #34","comments":[],"epoch":1450101960,"likes":0,"metadata":{"p_key":"10105","p_author":"incobalt","p_authorkey":"4524","p_urlkey":"45332","p_title":"It\u2019s Full of Stars \u2013 Post Compo Thoughts","p_cat":"LD #34","p_event":"LD34","p_time":"1450101960","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"4524","us_name":"incobalt","us_username":"\/author\/incobalt\/","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>After submitting around noon yesterday, followed by emergency sleep and even more emergency grading, I&#8217;m finally going to make a post talking about my compo entry.<\/p>\n <h3><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-34\/?action=preview&amp;uid=4524\">It&#8217;s Full of Stars &#8211; Play Here<\/a><\/h3>\n <p>So, I&#8217;ve been in a bit of a design slump, working on a long solo project. My last two LD entries weren&#8217;t very exciting and I&#8217;d felt really down after them. This time, though, Ludum Dare was just what I needed. I&#8217;m happy and a bit proud of what I made, even if it&#8217;s not really all that amazing. I had fun making this little thing and I really feel like I know what I&#8217;m doing (even if I don&#8217;t). I&#8217;m even happy with the music, and I hate every bit of music I&#8217;ve made.<\/p>\n <p>It&#8217;s Full of Stars is a result of constantly being asked where my work is positioned, who I&#8217;m connected to as an artist (I&#8217;m in an MFA program) and all these things when I really just want to make things that mean something. There&#8217;s also been a lot of talk about constellations lately, so I decided to make something with that.<\/p>\n <p>I went the easy route with two-button controls, and made it mouse-based. If the theme had been *just* two-button controls, I&#8217;d have tried to make a pun of the theme like I do with a lot of them (after grumbling a lot about prescriptive mechanics not being a theme). Growing was really the focus of the game, but I wanted to incorporate both themes. We&#8217;re probably never going to have this happen again, so might as well, right?<\/p>\n <p>I really wanted to pass an image out to WebGL and let people save their constellations. This is easy for the Windows build, but I was too tired when I was figuring it out to try more than once to get the extra\u00a0JavaScript working. \u00a0The other thing I regret about this project is that I couldn&#8217;t figure out a good way of making it more gamey. It ended up being a bit more like something you play with. Adding in &#8220;society moves&#8221; was my way of doing something towards this. The mechanic with this is that as your constellation gets bigger, and the further you reach to add a star to the constellation, the more likely &#8220;society&#8221; will notice and add something to your constellation. So if you keep things small and close to home, you might not get noticed, but you can&#8217;t make something that looks good or says what you want it to say. If you reach out and try to make something, then you&#8217;re more likely to get noticed and for people to make up connections that you wouldn&#8217;t yourself. Other ways I could have done it would have been to try to match a particular constellation as closely as possible, or something like that, but this would require some image comparison concepts that I don&#8217;t even want to comprehend, or making this into a set of puzzles with specific set star locations. I didn&#8217;t really like either option. I&#8217;m open to ideas for gamey elements to consider.<\/p>\n <p>Anyway, if you want, check it out! I&#8217;ve also got a video of a full play of it below.<\/p>\n <p><iframe width=\"500\" height=\"375\" src=\"https:\/\/www.youtube.com\/embed\/oW7JmwHUHJw?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/compo\/\" rel=\"tag\">compo<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/constellation\/\" rel=\"tag\">constellation<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/its-full-of-stars\/\" rel=\"tag\">it's full of stars<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld34\/\" rel=\"tag\">ld34<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a><\/p>","time":"December 14th, 2015 9:06 am","title":"It\u2019s Full of Stars \u2013 Post Compo Thoughts"}