Mah Ratings
Seems like I've been improving. :D
Ludum Dare 38 is where I started using music in my games, which explains the jump in audio quality. The goal for Ludum Dare 37 was to get a good innovation score, while the goal of Ludum Dare 38 was to get a good Audio/Mood/Graphics score. I just tried to make a good game this Ludum Dare. I was sick during Ludum Dare 36, which explains the jump in score.
My overall has only gone higher after each Ludum Dare so far! ^_^


I haven't seen the word cloud trend taking off this Ludum Dare. :3